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Addon API

51,119 entries
AllocationsMixin:SetOnChangedHandler(onChangedFunc)[ui code]Blizzard_ProfessionsTemplatesAllowChatFramesToShow(chatFrame)[ui code]Blizzard_ChatFrameBaseAlphaHighlightButtonMixin:GetHighlightForState()[ui code]Blizzard_SharedXMLAlphaHighlightButtonMixin:OnMouseDown()[ui code]Blizzard_SharedXMLAlphaHighlightButtonMixin:OnMouseUp()[ui code]Blizzard_SharedXMLAlphaHighlightButtonMixin:SetPressed(pressed)[ui code]Blizzard_SharedXMLAlphaHighlightButtonMixin:UpdateHighlightForState()[ui code]Blizzard_SharedXMLAltCurrencyFrame_Update(frameName, texture, cost, canAfford)[ui code]Blizzard_MoneyFrameAlternatePowerBarBaseMixin:AttachBarToUnitUI()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:EvaluateUnit()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:GetCurrentMinMaxPower()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:GetCurrentPower()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:GetUnit()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:Initialize()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:IsBarEnabled()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:OnBarDisabled()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:OnBarEnabled()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:OnEvent(event, ...)[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:OnLoad()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:OnUpdate()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:RemoveBarFromUnitUI()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:SetBarEnabled(enabled)[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:UpdateArt()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:UpdateIsAliveState()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:UpdateMinMaxPower()[ui code]Blizzard_UnitFrameAlternatePowerBarBaseMixin:UpdatePower()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:EvaluateUnit()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:GetCurrentMinMaxPower()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:GetCurrentPower()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:Initialize()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:OnBarDisabled()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:OnBarEnabled()[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:OnEvent(event, ...)[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:SetPowerType(powerType, powerName, skipUpdate)[ui code]Blizzard_UnitFrameAlternatePowerBarMixin:Update()[ui code]Blizzard_UnitFrameAmbiguate(fullName, context) : result[function]PlayerScriptStructure AnchorBinding[table]UISharedAnchorHighlightMixin:HighlightFrame(baseFrame, showAnchors)[ui code]Blizzard_DebugToolsAnchorHighlightMixin:RetrieveAnchorHighlight(pointIndex)[ui code]Blizzard_DebugToolsAnchorMixin:Get()[ui code]Blizzard_SharedXMLBaseAnchorMixin:GetRelativeTo()[ui code]Blizzard_SharedXMLBaseAnchorMixin:Init(point, relativeTo, relativePoint, x, y)[ui code]Blizzard_SharedXMLBaseAnchorMixin:Set(point, relativeTo, relativePoint, x, y)[ui code]Blizzard_SharedXMLBaseAnchorMixin:SetFromPoint(region, pointIndex)[ui code]Blizzard_SharedXMLBaseAnchorMixin:SetOffsets(x, y)[ui code]Blizzard_SharedXMLBaseAnchorMixin:SetPoint(region, clearAllPoints)[ui code]Blizzard_SharedXMLBaseAnchorMixin:SetPointWithExtraOffset(region, clearAllPoints, extraOffsetX, extraOffsetY)[ui code]Blizzard_SharedXMLBaseAnchorMixin:SetRelativeTo(relativeTo)[ui code]Blizzard_SharedXMLBaseAnchorResolvers.BOTTOM(l, b, w, h)[ui code]Blizzard_GamepadSmartNavigationAnchorResolvers.BOTTOMLEFT(l, b, w, h)[ui code]Blizzard_GamepadSmartNavigation

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.