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Addon API

271 entries
BindingGroupMixin:AddAxisBinding(keyName, axisFunctionToBind)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:AddButtonBinding(keyNameOrNames, buttonFrameName, optionalMouseButtonName)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:AddFunctionBinding(keyNameOrNames, functionToBind, optionalRegisterTypes, optionalOverboundCallback)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:BlockDpad()[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:BlockDpadAndFaceButtons()[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:BlockEverything()[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:BlockKeys(keyNameOrNames)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:BlockKeysWithModifiers(keyNameOrNames)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:BlockKeysWithoutModifiers(keyNameOrNames)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:Init(bindingGroupName)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:RemoveKeys(keyNameOrNames)[ui code]Blizzard_GamepadSharedUtilityBindingGroupMixin:TreatAsCore()[ui code]Blizzard_GamepadSharedUtilityDumpGamepadBindingsToClipboard()[ui code]Blizzard_GamepadSharedUtilityDumpGamepadBindingsToWindow()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:CreateGamepadFooter()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:FocusGamepad()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:GamepadBaseDialog_OnHide()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:GamepadBaseDialog_OnLoad()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:GamepadBaseDialog_OnShow()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:InitGamepad()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:SetupGamepad()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:UnfocusGamepad()[ui code]Blizzard_GamepadSharedUtilityGamepadBaseDialogMixin:UninitGamepad()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:AddToFrameGroup(focusedFrame, key)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:ClearAllJumpHints()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:ClearFromAllFrameGroups(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:DisableCustomNavigation(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:DisableDismissOnUnfocus(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:DisableFrameFocusPagingWhenFocused(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:DisableReturnToPlayerControl(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:DismissOnUnfocus(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:FocusFirstFrameShown()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:FocusFrame(frame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:FocusNextFrame()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:FocusPreviousFrame()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:FrameHidden(frame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:FrameShown(frame, isPopup, shouldFocusFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:GetActiveFrame()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:GetShownFrameCount()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:GetSuspendedButton()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:GetSuspendedFrame()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:HandlePopupHide(popupFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:HandlePopupShown(popupFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:HideActiveFrames()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:Init()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:IsFrameSuspended()[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:IsSuspendedFrame(frame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:OnGlobalRegionMouseDown(region, button)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:ReenableFrameDeactivation(focusedFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadFrameControlsManagerMixin:ReenableFrameFocusPagingWhenFocused(focusedFrame)[ui code]Blizzard_GamepadSharedUtility

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.