>wowhelm_
~/forever/addon-api

Addon API

21 entries
ApplySpellVisualKit(spellVisualKitID, oneShot)[function]FrameAPICharacterModelBaseCanSetUnit(unit)[function]FrameAPICharacterModelBaseFreezeAnimation(anim, variation, frame)[function]FrameAPICharacterModelBaseGetDisplayInfo() : displayID[function]FrameAPICharacterModelBaseGetDoBlend() : doBlend[function]FrameAPICharacterModelBaseGetKeepModelOnHide() : keepModelOnHide[function]FrameAPICharacterModelBaseHasAnimation(anim) : hasAnimation[function]FrameAPICharacterModelBasePlayAnimKit(animKit, loop)[function]FrameAPICharacterModelBaseRefreshUnit()[function]FrameAPICharacterModelBaseSetBarberShopAlternateForm()[function]FrameAPICharacterModelBaseSetCamDistanceScale(scale)[function]FrameAPICharacterModelBaseSetCreature(creatureID, displayID)[function]FrameAPICharacterModelBaseSetDisplayInfo(displayID, mountDisplayID?)[function]FrameAPICharacterModelBaseSetDoBlend(doBlend)[function]FrameAPICharacterModelBaseSetItem(itemID, appearanceModID?, itemVisualID?)[function]FrameAPICharacterModelBaseSetItemAppearance(itemAppearanceID, itemVisualID?, itemSubclass?)[function]FrameAPICharacterModelBaseSetKeepModelOnHide(keepModelOnHide)[function]FrameAPICharacterModelBaseSetPortraitZoom(zoom)[function]FrameAPICharacterModelBaseSetUnit(unit, blend, useNativeForm?) : success[function]FrameAPICharacterModelBaseStopAnimKit()[function]FrameAPICharacterModelBaseZeroCachedCenterXY()[function]FrameAPICharacterModelBase

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.