~/forever/addon-api
Addon API
C_Secrets.CanCompareUnitTokens(unit1, unit2) : isUnitComparisonPermittedC_Secrets.GetPowerTypeSecrecy(powerType) : secrecyC_Secrets.GetSpellAuraSecrecy(spellIdentifier) : secrecyC_Secrets.GetSpellCastSecrecy(spellIdentifier) : secrecyC_Secrets.GetSpellCooldownSecrecy(spellIdentifier) : secrecyC_Secrets.HasSecretRestrictions() : hasSecretRestrictionsC_Secrets.ShouldActionCooldownBeSecret(actionID) : isCooldownSecretC_Secrets.ShouldAurasBeSecret() : hasSecretAurasC_Secrets.ShouldCooldownsBeSecret() : hasSecretCooldownsC_Secrets.ShouldSpellAuraBeSecret(spellIdentifier) : isAuraSecretC_Secrets.ShouldSpellBookItemCooldownBeSecret(spellBookItemSlotIndex, spellBookItemSpellBank) : isCooldownSecretC_Secrets.ShouldSpellCooldownBeSecret(spellIdentifier) : isCooldownSecretC_Secrets.ShouldTotemSlotBeSecret(slot) : isTotemSecretC_Secrets.ShouldTotemSpellBeSecret(spellID) : isTotemSecretC_Secrets.ShouldUnitAuraIndexBeSecret(unit, index, filter?) : isAuraSecretC_Secrets.ShouldUnitAuraInstanceBeSecret(unit, auraInstanceID) : isAuraSecretC_Secrets.ShouldUnitAuraSlotBeSecret(unit, slot) : isAuraSecretC_Secrets.ShouldUnitComparisonBeSecret(unit1, unit2) : isUnitComparisonSecretC_Secrets.ShouldUnitHealthMaxBeSecret(unit) : isUnitHealthMaxSecretC_Secrets.ShouldUnitIdentityBeSecret(unit) : isUnitIdentitySecretC_Secrets.ShouldUnitPowerBeSecret(unit, powerType?) : isUnitPowerSecretC_Secrets.ShouldUnitPowerMaxBeSecret(unit, powerType?) : isUnitPowerMaxSecretC_Secrets.ShouldUnitSpellCastBeSecret(unit, spellIdentifier) : isSpellCastSecretC_Secrets.ShouldUnitSpellCastingBeSecret(unit) : isSpellCastingSecretC_Secrets.ShouldUnitStatsBeSecret() : hasSecretStatsC_Secrets.ShouldUnitThreatStateBeSecret(unit, mobUnit?) : isUnitThreatSecretC_Secrets.ShouldUnitThreatValuesBeSecret(unit, mobUnit) : isUnitThreatSecretDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.