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~/forever/addon-api

Addon API

39 entries
RemixArtifactCurrencyFrameMixin:OnEnter()[ui code]Blizzard_RemixArtifactUIRemixArtifactCurrencyFrameMixin:Setup(currencyInfo, displayText)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:AttemptConfigOperation(...)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:CheckAndReportCommitOperation()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:GetButtonAnimationStates()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:GetConfigCommitErrorString()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:GetFrameLevelForButton(nodeInfo, visualState)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:GetFrameLevelForEdge(startButton, unused_endButton)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:HasAnyConfigChanges()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:HasValidConfig()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:IsLocked()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:OnEvent(event, ...)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:OnHide()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:OnLoad()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:OnShow()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:PlayDeselectSoundForNode(nodeID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:PlaySelectSoundForNode(nodeID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:PurchaseRank(nodeID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:PurchaseRankCallback(nodeID, fromConfirmation)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:RefreshBackground()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:RefreshBackgroundModel()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:RefreshTitle()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:SetArtifactItem(itemID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:SetSelection(nodeID, entryID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:SetSelectionCallback(nodeID, entryID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:ShouldShowConfirmation()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:ShowPurchaseVisuals(nodeID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:TryPurchaseToNode(nodeID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:TryRefundToNode(nodeID, entryID)[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:UpdateLayout()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:UpdateTraitTree()[ui code]Blizzard_RemixArtifactUIRemixArtifactFrameMixin:UpdateTreeCurrencyInfo()[ui code]Blizzard_RemixArtifactUIRemixArtifactModelMixin:OnEvent()[ui code]Blizzard_RemixArtifactUIRemixArtifactModelMixin:OnLoad()[ui code]Blizzard_RemixArtifactUIRemixArtifactModelMixin:OnModelLoaded()[ui code]Blizzard_RemixArtifactUIRemixArtifactUI_LoadUI()[ui code]Blizzard_RemixArtifactUIRemixArtifactUtil.GetEdgeTemplateType(edgeVisualStyle)[ui code]Blizzard_RemixArtifactUIRemixArtifactUtil.GetTemplateForTalentType(nodeInfo, talentType, _useLarge)[ui code]Blizzard_RemixArtifactUIShowRemixArtifactFrame()[ui code]Blizzard_RemixArtifactUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.