~/forever/addon-api
Addon API
ANIMA_DIVERSION_CLOSEANIMA_DIVERSION_OPEN: infoANIMA_DIVERSION_TALENT_UPDATEDStructure AnimaDiversionCostInfoStructure AnimaDiversionFrameInfoStructure AnimaDiversionNodeInfoEnumeration AnimaDiversionNodeStateC_AnimaDiversion.CloseUI()C_AnimaDiversion.GetAnimaDiversionNodes() : animaNodesC_AnimaDiversion.GetOriginPosition() : normalizedPositionC_AnimaDiversion.GetReinforceProgress() : progressC_AnimaDiversion.GetTextureKit() : textureKitC_AnimaDiversion.OpenAnimaDiversionUI()C_AnimaDiversion.SelectAnimaNode(talentID, temporary)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.