>wowhelm_
~/forever/addon-api

Addon API

216 entries
CloseMenus()[ui code]Blizzard_GameGameEvent.CheckArenaInstance(instanceType)[ui code]Blizzard_GameGameEvent.CheckNPETutorial()[ui code]Blizzard_GameGameEvent.CheckPlayerEnteringWorldDeath()[ui code]Blizzard_GameGameEvent.GetClassicRaidInstanceWelcomeMessage(dungeonName, daysLeft, hoursLeft, minutesLeft, locked)[ui code]Blizzard_GameGameEvent.HandleActionBlocked(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleActionWillBindItem(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAddonActionBlocked(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAddonActionForbidden(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleAdventureMapOpen(_dispatcher, _event, followerTypeID)[ui code]Blizzard_GameGameEvent.HandleAlertAgeVerificationRestricted(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAlertRegionalChatDisabled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAlliedRaceOpen(_dispatcher, _event, raceID)[ui code]Blizzard_GameGameEvent.HandleAnimaDiversionOpen(_dispatcher, _event, ...)[ui code]Blizzard_GameGameEvent.HandleArchaeologySurveyCast(dispatcher, event, ...)[ui code]Blizzard_GameGameEvent.HandleArchaeologyToggle(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAreaSpiritHealerInRange(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAreaSpiritHealerOutOfRange(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleArenaTeamInviteCancel(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleArenaTeamInviteRequest(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleArtifactEndgameRefund(_dispatcher, _event, numRefunded, refundedTier)[ui code]Blizzard_GameGameEvent.HandleArtifactRelicForgeUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleArtifactRespecPrompt(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleArtifactUpdate(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAuctionHouseClosed(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAuctionHouseDisabled(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAuctionHouseNotification(_dispatcher, _event, auctionHouseNotification, formatArg)[ui code]Blizzard_GameGameEvent.HandleAuctionHouseScriptDeprecated(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleAuctionHouseShow(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleBagOverflowWithFullInventory(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleBarberShopClose(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleBarberShopOpen(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleBehavioralNotification(dispatcher, event, ...)[ui code]Blizzard_GameGameEvent.HandleBillingNagDialog(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleBindEnchant(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleCancelSummon(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleChallengeModeCompleted(dispatcher, event, ...)[ui code]Blizzard_GameGameEvent.HandleChallengeModeKeystoneReceptableOpen(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleChannelInviteRequest(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleChannelPasswordRequest(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleConfirmBarbersChoice(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleConfirmBeforeUse(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleConfirmBinder(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleConfirmDisenchantRoll(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleConfirmLootRoll(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleConfirmPetUnlearn(_dispatcher, _event, arg1)[ui code]Blizzard_GameGameEvent.HandleConfirmSummon(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleConfirmTalentWipe(_dispatcher, _event, arg1, arg2)[ui code]Blizzard_GameGameEvent.HandleConfirmXpLoss(_dispatcher, _event)[ui code]Blizzard_GameGameEvent.HandleConvertToBindToAccountConfirm(_dispatcher, _event)[ui code]Blizzard_Game

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.