~/forever/addon-api
Addon API
ColorManager.GetAtlasDataForAuctionHouseItemQuality(quality)ColorManager.GetAtlasDataForGarrisonFollowerQuality(quality)ColorManager.GetAtlasDataForGarrisonShipyardFollowerQuality(quality)ColorManager.GetAtlasDataForLootBorderItemQuality(quality)ColorManager.GetAtlasDataForLootJournalSetItemQuality(quality)ColorManager.GetAtlasDataForLootUpgradeQuality(quality)ColorManager.GetAtlasDataForMawBuff(quality)ColorManager.GetAtlasDataForNewItemQuality(quality)ColorManager.GetAtlasDataForPlayerChoice(quality)ColorManager.GetAtlasDataForProfessionsItemQuality(quality)ColorManager.GetAtlasDataForSpellDisplayColor(quality)ColorManager.GetAtlasDataForWardrobeSetItemQuality(quality)ColorManager.GetColorDataForBagItemQuality(quality)ColorManager.GetColorDataForDressUpFrameQuality(quality)ColorManager.GetColorDataForFollowerQuality(quality)ColorManager.GetColorDataForItemQuality(quality)ColorManager.GetColorDataForWorldQuestQuality(quality)ColorManager.GetDefaultColorDataForBagItemQuality(quality)ColorManager.GetDefaultColorDataForItemQuality(quality)ColorManager.GetFormattedStringForItemQuality(text, quality)ColorManager.UpdateColorData()ColorManager.UpdateColorsForFollowerQuality()ColorManager.UpdateColorsForItemQuality()ColorManager.UpdateColorsForWorldQuestQuality()GetMaterialTextColors(material)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.