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Addon API

33 entries
C_HousingBlueprint.CanExportRoom(roomGUID) : canExport[function]HousingBlueprintUIC_HousingBlueprint.CanExportTypeFromCurrentLocation(type) : locationValid[function]HousingBlueprintUIC_HousingBlueprint.CanImportTypeFromCurrentLocation(type) : locationValid[function]HousingBlueprintUIC_HousingBlueprint.DeleteBlueprint(blueprintID)[function]HousingBlueprintUIC_HousingBlueprint.ExportBlueprint(type, name)[function]HousingBlueprintUIC_HousingBlueprint.ExportRoomBlueprint(name, roomGUID)[function]HousingBlueprintUIC_HousingBlueprint.GetBlueprintHyperlink(blueprintShareCode) : hyperLink[function]HousingBlueprintUIC_HousingBlueprint.GetBlueprintTypeForCode(shareCode) : type[function]HousingBlueprintUIC_HousingBlueprint.GetExportAvailability() : availability[function]HousingBlueprintUIC_HousingBlueprint.GetFeatureAvailability() : blueprintsAvailability[function]HousingBlueprintUIC_HousingBlueprint.GetImportAvailability() : availability[function]HousingBlueprintUIC_HousingBlueprint.ImportBlueprint(shareCode)[function]HousingBlueprintUIC_HousingBlueprint.IsShareCodeValid(shareCode) : isValid[function]HousingBlueprintUIC_HousingBlueprint.RenameBlueprint(blueprintID, newName)[function]HousingBlueprintUIC_HousingBlueprint.RequestBlueprintCollection()[function]HousingBlueprintUIC_HousingBlueprint.RequestBlueprintContents(shareCode)[function]HousingBlueprintUIC_HousingBlueprint.RequestBlueprintContentsForContext(shareCode, optionalHouseGUID?)[function]HousingBlueprintUIC_HousingBlueprint.StartImportRoomBlueprint(shareCode)[function]HousingBlueprintUIC_HousingBlueprint.UpdateBlueprintStringFromInput(inputShareCode) : updatedShareCode[function]HousingBlueprintUIHOUSING_BLUEPRINTS_AVAILABILITY_CHANGED[event]HousingBlueprintUIHOUSING_BLUEPRINT_COLLECTION_FAILURE: result[event]HousingBlueprintUIHOUSING_BLUEPRINT_COLLECTION_RECEIVED: collection[event]HousingBlueprintUIHOUSING_BLUEPRINT_CONTENTS_FAILURE: blueprintShareCode, result[event]HousingBlueprintUIHOUSING_BLUEPRINT_CONTENTS_RECEIVED: contentInfo[event]HousingBlueprintUIHOUSING_BLUEPRINT_DELETE_FAILURE: blueprintID, result[event]HousingBlueprintUIHOUSING_BLUEPRINT_DELETE_SUCCESS: blueprintID[event]HousingBlueprintUIHOUSING_BLUEPRINT_EXPORT_FAILURE: result[event]HousingBlueprintUIHOUSING_BLUEPRINT_EXPORT_SUCCESS: blueprintShareCode[event]HousingBlueprintUIHOUSING_BLUEPRINT_IMPORT_FAILURE: result[event]HousingBlueprintUIHOUSING_BLUEPRINT_IMPORT_STARTED[event]HousingBlueprintUIHOUSING_BLUEPRINT_IMPORT_SUCCESS[event]HousingBlueprintUIHOUSING_BLUEPRINT_RENAME_FAILURE: blueprintID, result[event]HousingBlueprintUIHOUSING_BLUEPRINT_RENAME_SUCCESS: blueprintID, name[event]HousingBlueprintUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.