~/forever/addon-api
Addon API
CHALLENGE_MODE_COMPLETEDCHALLENGE_MODE_COMPLETED_REWARDS: mapID, medal, timeMS, money, rewardsCHALLENGE_MODE_DEATH_COUNT_UPDATEDCHALLENGE_MODE_KEYSTONE_RECEPTABLE_OPENCHALLENGE_MODE_KEYSTONE_SLOTTED: keystoneIDCHALLENGE_MODE_LEADERBOARD_RESULT: mapID, challengeModeID, page, resultsCHALLENGE_MODE_LEADERS_UPDATECHALLENGE_MODE_LEAVER_TIMER_ENDEDCHALLENGE_MODE_LEAVER_TIMER_STARTEDCHALLENGE_MODE_MAPS_UPDATECHALLENGE_MODE_MEMBER_INFO_UPDATEDCHALLENGE_MODE_NEW_RECORD: mapID, timeMS, medalCHALLENGE_MODE_RESET: mapIDCHALLENGE_MODE_START: mapIDC_ChallengeMode.CanUseKeystoneInCurrentMap(itemLocation) : canUseC_ChallengeMode.ClearKeystone()C_ChallengeMode.CloseKeystoneFrame()C_ChallengeMode.GetActiveChallengeMapID() : mapChallengeModeIDC_ChallengeMode.GetActiveKeystoneInfo() : activeKeystoneLevel, activeAffixIDs, wasActiveKeystoneChargedC_ChallengeMode.GetAffixInfo(affixID) : name, description, filedataidC_ChallengeMode.GetChallengeCompletionInfo() : infoC_ChallengeMode.GetDeathCount() : numDeaths, timeLostC_ChallengeMode.GetDungeonScoreRarityColor(dungeonScore) : scoreColorC_ChallengeMode.GetGuildLeaders() : topAttemptC_ChallengeMode.GetKeystoneLevelRarityColor(level) : levelScoreC_ChallengeMode.GetLeaverPenaltyWarningTimeLeft() : timeLeftSecondsC_ChallengeMode.GetMapScoreInfo() : displayScoresC_ChallengeMode.GetMapTable() : mapChallengeModeIDsC_ChallengeMode.GetMapUIInfo(mapChallengeModeID) : name, id, timeLimit, texture, backgroundTexture, mapIDC_ChallengeMode.GetOverallDungeonScore() : overallDungeonScoreC_ChallengeMode.GetPowerLevelDamageHealthMod(powerLevel) : damageMod, healthModC_ChallengeMode.GetSlottedKeystoneInfo() : mapChallengeModeID, affixIDs, keystoneLevelC_ChallengeMode.GetSpecificDungeonOverallScoreRarityColor(specificDungeonOverallScore) : specificDungeonOverallScoreColorC_ChallengeMode.GetSpecificDungeonScoreRarityColor(specificDungeonScore) : specificDungeonScoreColorC_ChallengeMode.GetStartTime() : startTimeC_ChallengeMode.HasSlottedKeystone() : hasSlottedKeystoneC_ChallengeMode.IsChallengeModeActive() : challengeModeActiveC_ChallengeMode.IsChallengeModeResettable() : canResetC_ChallengeMode.RemoveKeystone() : removalSuccessfulC_ChallengeMode.RequestLeaders(mapChallengeModeID)C_ChallengeMode.Reset()C_ChallengeMode.SlotKeystone()C_ChallengeMode.StartChallengeMode() : successStructure ChallengeCompletionInfoStructure ChallengeModeBestTimeStructure ChallengeModeBestTimeMemberStructure ChallengeModeCompletionMemberInfoStructure ChallengeModeGuildAttemptMemberStructure ChallengeModeGuildTopAttemptStructure ChallengeModeRewardDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.