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Addon API

205 entries
BonusTrainingGroundListMixin:GetSelectedQueueOption()[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:InitializeBonusButtons()[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:OnEvent(event, ...)[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:OnHide()[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:OnLoad()[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:OnShow()[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:Refresh()[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:SetSelectedQueueOption(selectedQueueOption)[ui code]Blizzard_PVPUIBonusTrainingGroundListMixin:TrySelectFirstQueueOptionIfNoneSelected()[ui code]Blizzard_PVPUIConquestFrameButton_OnClick(self, button)[ui code]Blizzard_PVPUIConquestFrameButton_OnEnter(self)[ui code]Blizzard_PVPUIConquestFrameJoinButton_OnClick(self)[ui code]Blizzard_PVPUIConquestFrame_EvaluateSeasonState(self)[ui code]Blizzard_PVPUIConquestFrame_GetSelectedModeRoleShortageBonus()[ui code]Blizzard_PVPUIConquestFrame_HasActiveSeason()[ui code]Blizzard_PVPUIConquestFrame_IsQueueingEnabled()[ui code]Blizzard_PVPUIConquestFrame_OnEvent(self, event, ...)[ui code]Blizzard_PVPUIConquestFrame_OnHide(self)[ui code]Blizzard_PVPUIConquestFrame_OnLoad(self)[ui code]Blizzard_PVPUIConquestFrame_OnShow(self)[ui code]Blizzard_PVPUIConquestFrame_SelectButton(button)[ui code]Blizzard_PVPUIConquestFrame_SetPanelTierInfo(tierFrame, tierInfo, ranking)[ui code]Blizzard_PVPUIConquestFrame_Update(self)[ui code]Blizzard_PVPUIConquestFrame_UpdateJoinButton()[ui code]Blizzard_PVPUIConquestFrame_UpdateSeasonFrames(self)[ui code]Blizzard_PVPUIDefaultBattlegroundReward_HideTooltip(self)[ui code]Blizzard_PVPUIDefaultBattlegroundReward_ShowTooltip(self)[ui code]Blizzard_PVPUIHonorFrameBonusFrame_OnEvent(self, event)[ui code]Blizzard_PVPUIHonorFrameBonusFrame_OnHide(self)[ui code]Blizzard_PVPUIHonorFrameBonusFrame_OnShow(self)[ui code]Blizzard_PVPUIHonorFrameBonusFrame_SelectButton(button)[ui code]Blizzard_PVPUIHonorFrameBonusFrame_SetButtonState(button, enable, minLevel)[ui code]Blizzard_PVPUIHonorFrameBonusFrame_Update()[ui code]Blizzard_PVPUIHonorFrameSpecificBattlegroundButton_OnClick(self)[ui code]Blizzard_PVPUIHonorFrameSpecificList_FindAndSelectBattleground(bgID)[ui code]Blizzard_PVPUIHonorFrameSpecificList_Update()[ui code]Blizzard_PVPUIHonorFrame_GetSelectedModeRoleShortageBonus()[ui code]Blizzard_PVPUIHonorFrame_InitSpecificButton(button, elementData)[ui code]Blizzard_PVPUIHonorFrame_OnEvent(self, event, ...)[ui code]Blizzard_PVPUIHonorFrame_OnLoad(self)[ui code]Blizzard_PVPUIHonorFrame_OnShow(self)[ui code]Blizzard_PVPUIHonorFrame_Queue()[ui code]Blizzard_PVPUIHonorFrame_SetType(value)[ui code]Blizzard_PVPUIHonorFrame_SetTypeInternal(value)[ui code]Blizzard_PVPUIHonorFrame_UpdateQueueButtons()[ui code]Blizzard_PVPUINewPvpSeasonMixin:OnShow()[ui code]Blizzard_PVPUINextTier_OnEnter(self)[ui code]Blizzard_PVPUIPVPAchievementRewardMixin:GetAchievementID()[ui code]Blizzard_PVPUIPVPAchievementRewardMixin:GetHeaderString()[ui code]Blizzard_PVPUIPVPAchievementRewardMixin:Init(achievementID, headerString)[ui code]Blizzard_PVPUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.