~/forever/addon-api
Addon API
BonusTrainingGroundListMixin:GetSelectedQueueOption()BonusTrainingGroundListMixin:InitializeBonusButtons()BonusTrainingGroundListMixin:OnEvent(event, ...)BonusTrainingGroundListMixin:OnHide()BonusTrainingGroundListMixin:OnLoad()BonusTrainingGroundListMixin:OnShow()BonusTrainingGroundListMixin:Refresh()BonusTrainingGroundListMixin:SetSelectedQueueOption(selectedQueueOption)BonusTrainingGroundListMixin:TrySelectFirstQueueOptionIfNoneSelected()ConquestFrameButton_OnClick(self, button)ConquestFrameButton_OnEnter(self)ConquestFrameJoinButton_OnClick(self)ConquestFrame_EvaluateSeasonState(self)ConquestFrame_GetSelectedModeRoleShortageBonus()ConquestFrame_HasActiveSeason()ConquestFrame_IsQueueingEnabled()ConquestFrame_OnEvent(self, event, ...)ConquestFrame_OnHide(self)ConquestFrame_OnLoad(self)ConquestFrame_OnShow(self)ConquestFrame_SelectButton(button)ConquestFrame_SetPanelTierInfo(tierFrame, tierInfo, ranking)ConquestFrame_Update(self)ConquestFrame_UpdateJoinButton()ConquestFrame_UpdateSeasonFrames(self)DefaultBattlegroundReward_HideTooltip(self)DefaultBattlegroundReward_ShowTooltip(self)HonorFrameBonusFrame_OnEvent(self, event)HonorFrameBonusFrame_OnHide(self)HonorFrameBonusFrame_OnShow(self)HonorFrameBonusFrame_SelectButton(button)HonorFrameBonusFrame_SetButtonState(button, enable, minLevel)HonorFrameBonusFrame_Update()HonorFrameSpecificBattlegroundButton_OnClick(self)HonorFrameSpecificList_FindAndSelectBattleground(bgID)HonorFrameSpecificList_Update()HonorFrame_GetSelectedModeRoleShortageBonus()HonorFrame_InitSpecificButton(button, elementData)HonorFrame_OnEvent(self, event, ...)HonorFrame_OnLoad(self)HonorFrame_OnShow(self)HonorFrame_Queue()HonorFrame_SetType(value)HonorFrame_SetTypeInternal(value)HonorFrame_UpdateQueueButtons()NewPvpSeasonMixin:OnShow()NextTier_OnEnter(self)PVPAchievementRewardMixin:GetAchievementID()PVPAchievementRewardMixin:GetHeaderString()PVPAchievementRewardMixin:Init(achievementID, headerString)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.