~/forever/addon-api
Addon API
C_ModelInfo.AddActiveModelScene(modelSceneFrame, modelSceneID)C_ModelInfo.AddActiveModelSceneActor(modelSceneFrameActor, modelSceneActorID)C_ModelInfo.ClearActiveModelScene(modelSceneFrame)C_ModelInfo.ClearActiveModelSceneActor(modelSceneFrameActor)C_ModelInfo.GetModelSceneActorDisplayInfoByID(modelActorDisplayID) : actorDisplayInfoC_ModelInfo.GetModelSceneActorInfoByID(modelActorID) : actorInfoC_ModelInfo.GetModelSceneCameraInfoByID(modelSceneCameraID) : modelSceneCameraInfoC_ModelInfo.GetModelSceneInfoByID(modelSceneID) : modelSceneType, modelCameraIDs, modelActorsIDs, flagsStructure UIModelSceneActorDisplayInfoStructure UIModelSceneActorInfoStructure UIModelSceneCameraInfoUI_MODEL_SCENE_INFO_UPDATEDDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.