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Addon API

86 entries
InspectFrameMixin:CanShowDressingRoom()[ui code]Blizzard_InspectUIInspectFrameMixin:FocusGamepad()[ui code]Blizzard_InspectUIInspectFrameMixin:GetInspectUnit()[ui code]Blizzard_InspectUIInspectFrameMixin:GetPVPModeTabTexture(factionGroup)[ui code]Blizzard_InspectUIInspectFrameMixin:InitializeGamepad()[ui code]Blizzard_InspectUIInspectFrameMixin:InitializeModeTabLayout()[ui code]Blizzard_InspectUIInspectFrameMixin:InitializeModeTabs()[ui code]Blizzard_InspectUIInspectFrameMixin:OnEvent(event, ...)[ui code]Blizzard_InspectUIInspectFrameMixin:OnGamepadOpenDressingRoom()[ui code]Blizzard_InspectUIInspectFrameMixin:OnHide()[ui code]Blizzard_InspectUIInspectFrameMixin:OnLoad()[ui code]Blizzard_InspectUIInspectFrameMixin:OnShow()[ui code]Blizzard_InspectUIInspectFrameMixin:RegisterForTransitions()[ui code]Blizzard_InspectUIInspectFrameMixin:SetSelectedModeTabByID(tabID)[ui code]Blizzard_InspectUIInspectFrameMixin:SetupGamepad()[ui code]Blizzard_InspectUIInspectFrameMixin:SetupModeTabs(unitToken, pvpModeTabIconTexture)[ui code]Blizzard_InspectUIInspectFrameMixin:SetupModeTabsForUnit(unitToken)[ui code]Blizzard_InspectUIInspectFrameMixin:UnfocusGamepad()[ui code]Blizzard_InspectUIInspectFrameMixin:UninitializeGamepad()[ui code]Blizzard_InspectUIInspectFrameMixin:UnitChanged()[ui code]Blizzard_InspectUIInspectFrameMixin:UpdateCharacterModeTabPortrait(unitToken)[ui code]Blizzard_InspectUIInspectFrameMixin:UpdateInspectHeaderForUnit(unitToken)[ui code]Blizzard_InspectUIInspectFrameMixin:UpdateTabs()[ui code]Blizzard_InspectUIInspectFrameTab_OnClick(self)[ui code]Blizzard_InspectUIInspectFrame_LoadUI()[ui code]Blizzard_InspectUIInspectFrame_OnEvent(self, event, ...)[ui code]Blizzard_InspectUIInspectFrame_OnHide(self)[ui code]Blizzard_InspectUIInspectFrame_OnLoad(self)[ui code]Blizzard_InspectUIInspectFrame_OnShow(self)[ui code]Blizzard_InspectUIInspectFrame_OnUpdate(self)[ui code]Blizzard_InspectUIInspectFrame_Show(unit)[ui code]Blizzard_InspectUIInspectFrame_UnitChanged(self)[ui code]Blizzard_InspectUIInspectFrame_UpdateTabs()[ui code]Blizzard_InspectUIInspectGuildFrame_OnEvent(self, event, unit, ...)[ui code]Blizzard_InspectUIInspectGuildFrame_OnLoad(self)[ui code]Blizzard_InspectUIInspectGuildFrame_OnShow()[ui code]Blizzard_InspectUIInspectGuildFrame_Update()[ui code]Blizzard_InspectUIInspectPVPFrameMixin:OnEvent(event, ...)[ui code]Blizzard_InspectUIInspectPVPFrameMixin:OnLoad()[ui code]Blizzard_InspectUIInspectPVPFrameMixin:OnShow()[ui code]Blizzard_InspectUIInspectPVPFrameMixin:Update()[ui code]Blizzard_InspectUIInspectPVPFrame_OnEvent(self, event, ...)[ui code]Blizzard_InspectUIInspectPVPFrame_OnLoad(self)[ui code]Blizzard_InspectUIInspectPVPFrame_OnShow()[ui code]Blizzard_InspectUIInspectPVPFrame_Update()[ui code]Blizzard_InspectUIInspectPVPRankProgressBarDisplayMixin:OnLoad()[ui code]Blizzard_InspectUIInspectPVPRankProgressBarDisplayMixin:Update(rankLevel, rankPoints, nextRankPointsThreshold)[ui code]Blizzard_InspectUIInspectPVPRankProgressBarDisplayMixin:UpdateFactionBadge(rankLevel)[ui code]Blizzard_InspectUIInspectPaperDollFrameMixin:FocusGamepad()[ui code]Blizzard_InspectUIInspectPaperDollFrameMixin:InitializeGamepad()[ui code]Blizzard_InspectUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.