>wowhelm_
~/forever/addon-api

Addon API

16 entries
C_CombatAudioAlert.AddToKnownTargetingList(unit) : added[function]CombatAudioAlertC_CombatAudioAlert.GetCategoryVoice(category) : voice[function]CombatAudioAlertC_CombatAudioAlert.GetCategoryVolume(category) : volume[function]CombatAudioAlertC_CombatAudioAlert.GetFormatSetting(unit, alertType) : formatVal[function]CombatAudioAlertC_CombatAudioAlert.GetSpeakerSpeed() : speed[function]CombatAudioAlertC_CombatAudioAlert.GetSpecSetting(setting) : value[function]CombatAudioAlertC_CombatAudioAlert.GetThrottle(throttleType) : throttle[function]CombatAudioAlertC_CombatAudioAlert.IsEnabled() : isEnabled[function]CombatAudioAlertC_CombatAudioAlert.RemoveFromKnownTargetingList(unit) : removed[function]CombatAudioAlertC_CombatAudioAlert.SetCategoryVoice(category, newVal) : success[function]CombatAudioAlertC_CombatAudioAlert.SetCategoryVolume(category, newVal) : success[function]CombatAudioAlertC_CombatAudioAlert.SetFormatSetting(unit, alertType, newVal) : success[function]CombatAudioAlertC_CombatAudioAlert.SetSpeakerSpeed(newVal) : success[function]CombatAudioAlertC_CombatAudioAlert.SetSpecSetting(setting, newVal) : success[function]CombatAudioAlertC_CombatAudioAlert.SetThrottle(throttleType, newVal) : success[function]CombatAudioAlertC_CombatAudioAlert.SpeakText(text, category, allowOverlap) : utteranceID[function]CombatAudioAlert

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.