~/forever/addon-api
Addon API
GetFillStyle() : fillStyleGetInterpolatedValue() : valueGetMinMaxValues() : minValue, maxValueGetOrientation() : orientationGetRenderMode() : renderModeGetReverseFill() : isReverseFillGetRotatesTexture() : rotatesTextureGetStatusBarColor() : colorR, colorG, colorB, colorAGetStatusBarDesaturation() : desaturationGetStatusBarTexture() : textureGetTimerDuration() : durationGetValue() : valueIsInterpolating() : isInterpolatingIsStatusBarDesaturated() : desaturatedSetColorFill(colorR, colorG, colorB, a?)SetFillStyle(fillStyle)SetMinMaxValues(minValue, maxValue, interpolation)SetOrientation(orientation)SetRenderMode(renderMode)SetReverseFill(isReverseFill)SetRotatesTexture(rotatesTexture)SetStatusBarColor(colorR, colorG, colorB, a?)SetStatusBarDesaturated(desaturated)SetStatusBarDesaturation(desaturation)SetStatusBarTexture(asset) : successSetTimerDuration(duration, interpolation, direction)SetToTargetValue()SetValue(value, interpolation)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.