>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

51,119 entries
AlertFrame_PlayOutroAnimation(frame)[ui code]Blizzard_FrameXMLAlertFrame_ResumeOutAnimation(frame)[ui code]Blizzard_FrameXMLAlertFrame_SetDuration(frame, duration)[ui code]Blizzard_FrameXMLAlertFrame_ShowNewAlert(frame)[ui code]Blizzard_FrameXMLAlertMountEquipmentFeatureMixin:ClearAlert()[ui code]Blizzard_CollectionsAlertMountEquipmentFeatureMixin:ValidateIsShown()[ui code]Blizzard_CollectionsAlliedRaceAbilityMixin:OnEnter()[ui code]Blizzard_AlliedRacesUIAlliedRaceAbilityMixin:OnLeave()[ui code]Blizzard_AlliedRacesUIStructure AlliedRaceInfo[table]AlliedRacesStructure AlliedRaceRacialAbility[table]AlliedRacesAlliedRacesFemaleButtonMixin:OnClick()[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:LoadRaceData(raceID)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:OnHide()[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:OnLoad()[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:OnModelSceneReset()[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:OnShow()[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:RacialAbilitiesData(raceID)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:SetFrameText(name, description)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:SetModelSceneBackground(backgroundAtlas)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:SetRaceNameForGender(gender)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:SetupAbilityPool(index, racialAbility)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:UpdateModel(modelID)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrameMixin:UpdatedBannerColor(bannerColor)[ui code]Blizzard_AlliedRacesUIAlliedRacesFrame_TryShow(raceID)[ui code]Blizzard_AlliedRacesUIAlliedRacesMaleButtonMixin:OnClick()[ui code]Blizzard_AlliedRacesUIAlliedRacesModelControlButtonMixin:OnLoad()[ui code]Blizzard_AlliedRacesUIAlliedRacesModelControlButtonMixin:OnMouseDown()[ui code]Blizzard_AlliedRacesUIAlliedRacesModelControlButtonMixin:OnMouseUp()[ui code]Blizzard_AlliedRacesUIAlliedRacesModelControlRotateButtonMixin:OnLoad()[ui code]Blizzard_AlliedRacesUIAlliedRacesModelControlZoomButtonMixin:OnLoad()[ui code]Blizzard_AlliedRacesUIAlliedRaces_LoadUI()[ui code]Blizzard_AlliedRacesUIAllocationMixin:GetQuantity()[ui code]Blizzard_ProfessionsTemplatesAllocationMixin:GetReagent()[ui code]Blizzard_ProfessionsTemplatesAllocationMixin:Init(reagent, quantity)[ui code]Blizzard_ProfessionsTemplatesAllocationMixin:MatchesReagent(reagent)[ui code]Blizzard_ProfessionsTemplatesAllocationMixin:SetQuantity(quantity)[ui code]Blizzard_ProfessionsTemplatesAllocationMixin:SetReagent(reagent)[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:Accumulate()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:Allocate(reagent, quantity)[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:Clear()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:Enumerate(indexBegin, indexEnd)[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:FindAllocationByPredicate(predicate)[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:FindAllocationByReagent(reagent)[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:GetFirstAllocation()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:GetQuantityAllocated(reagent)[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:GetSize()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:HasAnyAllocations()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:Init()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:OnChanged()[ui code]Blizzard_ProfessionsTemplatesAllocationsMixin:Overwrite(allocations)[ui code]Blizzard_ProfessionsTemplates

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.