~/forever/addon-api
Addon API
DeathRecapEntryMixin:GetAvoidableIcon()DeathRecapEntryMixin:GetDamageInfo()DeathRecapEntryMixin:GetDamageInfoAmount()DeathRecapEntryMixin:GetDamageInfoAmountLarge()DeathRecapEntryMixin:GetDeadlyIcon()DeathRecapEntryMixin:GetEventInfo(eventData)DeathRecapEntryMixin:GetHealthPercent()DeathRecapEntryMixin:GetSpellInfo()DeathRecapEntryMixin:GetSpellInfoCaster()DeathRecapEntryMixin:GetSpellInfoIcon()DeathRecapEntryMixin:GetSpellInfoName()DeathRecapEntryMixin:GetTimeBeforeDeath()DeathRecapEntryMixin:GetTombstoneIcon()DeathRecapEntryMixin:Init(elementData)DeathRecapEntryMixin:OnLoad()DeathRecapMixin:BuildDataProvider()DeathRecapMixin:GetCloseButton()DeathRecapMixin:GetDivider()DeathRecapMixin:GetDragButton()DeathRecapMixin:GetEntryFrameCount()DeathRecapMixin:GetRecapID()DeathRecapMixin:GetScrollBar()DeathRecapMixin:GetScrollBox()DeathRecapMixin:GetUnavailableFontString()DeathRecapMixin:InitializeScrollBox()DeathRecapMixin:OnHide()DeathRecapMixin:OnLoad()DeathRecapMixin:OpenRecap(recapID)DeathRecap_LoadUI()OpenDeathRecapUI(id)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.