~/forever/addon-api
Addon API
JoinQueueButtonMixin:OnClick()JoinQueueButtonMixin:OnEnter()JoinQueueButtonMixin:OnLeave()QuickJoinButtonMixin:FindMemberInfoForLink(link)QuickJoinButtonMixin:GetEntry()QuickJoinButtonMixin:Init(elementData, mainPanel)QuickJoinButtonMixin:OnClick(button)QuickJoinButtonMixin:OnEnter()QuickJoinButtonMixin:OnHyperlinkClick(link, text, button)QuickJoinButtonMixin:OnLeave()QuickJoinButtonMixin:OnLoad()QuickJoinButtonMixin:OpenContextMenu(overrideMemberInfo)QuickJoinButtonMixin:SetEntry(entry)QuickJoinButtonMixin:SetSelected(selected)QuickJoinEntriesMixin:GetEntries()QuickJoinEntriesMixin:GetEntry(guid)QuickJoinEntriesMixin:GetEntryGUIDByLFGListID(lfgListID)QuickJoinEntriesMixin:Init()QuickJoinEntriesMixin:UpdateAll()QuickJoinEntriesMixin:UpdateEntry(requester)QuickJoinEntryMixin:ApplyToFrame(frame)QuickJoinEntryMixin:ApplyToTooltip(tooltip)QuickJoinEntryMixin:AttemptJoin()QuickJoinEntryMixin:BackfillAndUpdateFields(newList, oldList, idGetter)QuickJoinEntryMixin:CalculateHeight()QuickJoinEntryMixin:CanJoin()QuickJoinEntryMixin:GetActiveLFGListInfo()QuickJoinEntryMixin:GetGUID()QuickJoinEntryMixin:HasLocalRelationshipWithLeader()QuickJoinEntryMixin:Init(partyGUID)QuickJoinEntryMixin:Update()QuickJoinEntryMixin:UpdateAll()QuickJoinEntryMixin:UpdateLeader()QuickJoinMixin:GetJoinButton()QuickJoinMixin:GetSelectedGroup()QuickJoinMixin:InitializeScrollBox()QuickJoinMixin:JoinQueue()QuickJoinMixin:OnEvent(event, ...)QuickJoinMixin:OpenContextMenu(quickJoinButton, overrideMemberInfo)QuickJoinMixin:RefreshEntries()QuickJoinMixin:ScrollToGroup(guid)QuickJoinMixin:SelectGroup(guid)QuickJoinMixin:TryAcknowledgeQuickJoinHelpTip()QuickJoinMixin:UpdateEntry(guid)QuickJoinMixin:UpdateJoinButtonState()QuickJoinMixin:UpdateScrollFrame()QuickJoinRoleSelectionMixin:OnAccept()QuickJoinRoleSelectionMixin:OnCancel()QuickJoinRoleSelectionMixin:ShowForGroup(guid)QuickJoinSocialViewJoinButtonMixin:ShowDisabledTooltip()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.