>wowhelm_
~/forever/addon-api

Addon API

35 entries
ClearDisabledTexture()[function]SimpleButtonAPIClearHighlightTexture()[function]SimpleButtonAPIClearNormalTexture()[function]SimpleButtonAPIClearPushedTexture()[function]SimpleButtonAPIClick(button, isDown)[function]SimpleButtonAPIGetButtonState() : buttonState[function]SimpleButtonAPIGetDisabledFontObject() : font[function]SimpleButtonAPIGetDisabledTexture() : texture[function]SimpleButtonAPIGetFontString() : fontString[function]SimpleButtonAPIGetHighlightFontObject() : font[function]SimpleButtonAPIGetHighlightTexture() : texture[function]SimpleButtonAPIGetMotionScriptsWhileDisabled() : motionScriptsWhileDisabled[function]SimpleButtonAPIGetNormalFontObject() : font[function]SimpleButtonAPIGetNormalTexture() : texture[function]SimpleButtonAPIGetPushedTextOffset() : offsetX, offsetY[function]SimpleButtonAPIGetPushedTexture() : texture[function]SimpleButtonAPIGetTextHeight() : height[function]SimpleButtonAPIGetTextWidth() : width[function]SimpleButtonAPIRegisterForClicks(buttons)[function]SimpleButtonAPIRegisterForMouse(buttons)[function]SimpleButtonAPISetButtonState(buttonState, lock)[function]SimpleButtonAPISetDisabledAtlas(atlas)[function]SimpleButtonAPISetDisabledFontObject(font)[function]SimpleButtonAPISetDisabledTexture(asset)[function]SimpleButtonAPISetFontString(fontString)[function]SimpleButtonAPISetHighlightAtlas(atlas, blendMode?)[function]SimpleButtonAPISetHighlightFontObject(font)[function]SimpleButtonAPISetHighlightTexture(asset, blendMode?)[function]SimpleButtonAPISetMotionScriptsWhileDisabled(motionScriptsWhileDisabled)[function]SimpleButtonAPISetNormalAtlas(atlas)[function]SimpleButtonAPISetNormalFontObject(font)[function]SimpleButtonAPISetNormalTexture(asset)[function]SimpleButtonAPISetPushedAtlas(atlas)[function]SimpleButtonAPISetPushedTextOffset(offsetX, offsetY)[function]SimpleButtonAPISetPushedTexture(asset)[function]SimpleButtonAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.