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Addon API

96 entries
CombatAudioAlertManagerMixin:CAAValueToCooldownViewerSound(value)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:CancelHealthPulseSampleTimer()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:CheckShouldAnnouncePercent(unitOrPowerType, announcePercentage)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:CheckUnitCastTime(unit, castTimeMs)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:ClearAllPartyHealthUnits()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetAnnouncePercentage(percent, currentBand, lastBand, threshold)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetDebuffSelfAlertMode()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetFormattedResourceString(powerToken, powerPercent)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPartyHealthFrequencyMinAndMax()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPartyHealthRelativeFrequencyScalingValue()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPartyHealthRelativeFrequencySetting()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPartyHealthUpdateFrequency(healthPercent)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPartyUnitIndex(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPercentageBand(percent, threshold)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPlayerPowerPercent(powerType)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPlayerPowerSamePercentTextInfo(powerType)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPlayerPowerThreshold(powerType)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPlayerResourceTextInfo(powerToken, powerPercent)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetPulsePlayerHealthPercent()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetSayPartyHealthPercent()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetSayUnitCastMode(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitCastTextInfo(unit, spellName)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitFormattedCastString(unit, spellName)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitHealthInfo(unit, healthPercent)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitHealthPercent(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitHealthThreshold(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitHeathSamePercentTextInfo(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:GetUnitMinCastTime(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:Init(force)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsCastModeSet(unit, mode)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsDebuffSelfAlertEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsInPartyHealthMode()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsInterruptCastEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsInterruptCastSuccessEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsPartyUnit(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsPulsePlayerHealthEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayCombatEndEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayCombatStartEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayPartyHealthEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayPlayerHealthEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayPlayerResource1Enabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayPlayerResource2Enabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayTargetHealthEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayTargetNameEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsSayYourDebuffsEnabled()[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsWatchingPowerToken(powerToken)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsWatchingUnitCastState(unit, castState)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:IsWatchingUnitHealth(unit)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:OnEvent(event, ...)[ui code]Blizzard_CombatAudioAlertsCombatAudioAlertManagerMixin:OnLoad()[ui code]Blizzard_CombatAudioAlerts

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.