>wowhelm_
~/forever/addon-api

Addon API

40 entries
ACTIVE_GAME_MODE_UPDATED: gameMode[event]GameRulesAVAILABLE_GAME_MODES_UPDATED[event]GameRulesC_GameRules.AccountHasSDEnabled() : isSDEnabled[function]GameRulesC_GameRules.AutoConnectToGameModeRealm(gameModeRecordID)[function]GameRulesC_GameRules.DoesGameModeHavePromo(gameModeRecordID) : hasPromo[function]GameRulesC_GameRules.GetActiveGameMode() : gameMode[function]GameRulesC_GameRules.GetCurrentEventRealmQueues() : eventRealmQueues[function]GameRulesC_GameRules.GetCurrentGameModeDisplayInfo() : info[function]GameRulesC_GameRules.GetCurrentGameModeRecordID() : gameModeRecordID[function]GameRulesC_GameRules.GetDisplayedGameModeRecordIDAtIndex(displayIndex) : gameModeRecordID[function]GameRulesC_GameRules.GetForeverExperiencePreset() : preset[function]GameRulesC_GameRules.GetGameModeDisplayInfoByRecordID(gameModeRecordID) : info[function]GameRulesC_GameRules.GetGameModeGlueScreenName() : screenName[function]GameRulesC_GameRules.GetGameModePromoGlobalString(gameModeRecordID) : promoGlobalString[function]GameRulesC_GameRules.GetGameRuleAsFloat(gameRule, decimalPlaces) : value[function]GameRulesC_GameRules.GetGameRuleAsFrameStrata(gameRule) : frameStrata[function]GameRulesC_GameRules.GetNumDisplayedGameModes() : numDisplayedGameModes[function]GameRulesC_GameRules.IsCharacterlessLoginActive() : active[function]GameRulesC_GameRules.IsClassAllowedForGameMode(classID) : valid[function]GameRulesC_GameRules.IsGameModeEnabled(gameModeRecordID) : enabled[function]GameRulesC_GameRules.IsGameRuleActive(gameRule) : isActive[function]GameRulesC_GameRules.IsHardcoreActive() : active[function]GameRulesC_GameRules.IsMultiActionBarVisibilityForced() : valid[function]GameRulesC_GameRules.IsPersonalResourceDisplayEnabled() : isPersonalResourceDisplayEnabled[function]GameRulesC_GameRules.IsPlunderstorm() : active[function]GameRulesC_GameRules.IsSDHDToggleEnabled() : isEnabled[function]GameRulesC_GameRules.IsSelfFoundAllowed() : active[function]GameRulesC_GameRules.IsStandard() : active[function]GameRulesC_GameRules.IsWoWHack() : active[function]GameRulesC_GameRules.SetForeverExperiencePresetPostLogin(preset)[function]GameRulesC_GameRules.SetForeverExperiencePresetPreLogin(preset)[function]GameRulesC_GameRules.SetSDHDToggleValue(setToSD, usageLocation)[function]GameRulesEVENT_REALM_QUEUES_UPDATED: eventRealmQueues[event]GameRulesEnumeration ForeverExperiencePreset[table]GameRulesGAME_MODE_DISPLAY_INFO_UPDATED[event]GameRulesGAME_MODE_DISPLAY_MODE_TOGGLE_DISABLED: gameModeRecordID, disabled[event]GameRulesGAME_RULES_CHANGED[event]GameRulesStructure GameModeDisplayInfo[table]GameRulesSETTINGS_HEADER_TEXT_UPDATE[event]GameRulesEnumeration SdToggleUsageLocationUI[table]GameRules

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.