~/forever/addon-api
Addon API
BossTargetFrameContainerMixin:SetCastBarPosition(castBarOnSide)BossTargetFrameContainerMixin:SetSmallSize(smallSize)BossTargetFrameContainerMixin:UpdateSize()BossTargetFrameMixin:BossTarget_OnHide()BossTargetFrameMixin:OnLoad()BossTargetFrameMixin:OnShow()BossTargetFrameMixin:SetCastBarPosition(castBarOnSide)BossTargetFrameMixin:ShouldShow()BossTargetFrameMixin:UpdateShownState()BossTargetFrame_OpenMenu(self)BountyFrameMixin:CacheMapsForSelectionBounty()BountyFrameMixin:GetDisplayLocation()BountyFrameMixin:GetMapID()BountyFrameMixin:GoToMap(mapID)BountyFrameMixin:InvalidateMapCache()BountyFrameMixin:SetNextMapForSelectedBounty(isNewSelection)Structure BountyInfoEnumeration BrawlTypeEnumeration BreakTypeBreakUpLargeNumbers(largeNumber, natural) : resultStructure BrowseResultInfoBrowseWowTokenResultsBuyout_OnClick(self)BrowseWowTokenResultsBuyout_OnEnter(self)BrowseWowTokenResults_OnEvent(self, event, ...)BrowseWowTokenResults_OnHide(self)BrowseWowTokenResults_OnLoad(self)BrowseWowTokenResults_OnShow(self)BrowseWowTokenResults_OnUpdate(self, elapsed)BrowseWowTokenResults_Update(self)BuffBarCooldownViewerMixin:AnchorPandemicStateFrame(frame, cooldownItem)BuffBarCooldownViewerMixin:GetAdditionalPaddingOffset()BuffBarCooldownViewerMixin:GetBarWidth()BuffBarCooldownViewerMixin:GetPandemicStateFrameTemplate()BuffBarCooldownViewerMixin:GetStride(cooldownIDs)BuffBarCooldownViewerMixin:OnAcquireItemFrame(itemFrame)BuffBarCooldownViewerMixin:OnEvent(event, ...)BuffBarCooldownViewerMixin:OnHide()BuffBarCooldownViewerMixin:OnLoad()BuffBarCooldownViewerMixin:OnShow()BuffBarCooldownViewerMixin:SetBarContent(barContent)BuffBarCooldownViewerMixin:SetBarWidthScale(barWidthScale)BuffFrameMixin:AddAuraForTooltip(addedAuraInstanceID, highPriority)BuffFrameMixin:CancelSelectedBuff()BuffFrameMixin:ClearAuraTooltipQueue()BuffFrameMixin:FocusGamepad()BuffFrameMixin:GetNextAuraForTooltip()BuffFrameMixin:HasHiddenBuffs()BuffFrameMixin:InitializeGamepad()BuffFrameMixin:IsCancelSelectedBuffContextActionValid()BuffFrameMixin:IsExpanded()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.