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Addon API

550 entries
RandomFloatInRange(minValue, maxValue)[ui code]Blizzard_SharedXMLBaseRectangleMixin:Adjust(left, right, top, bottom)[ui code]Blizzard_SharedXMLBaseRectangleMixin:EnclosesPoint(x, y)[ui code]Blizzard_SharedXMLBaseRectangleMixin:EnclosesRect(otherRect)[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetBottom()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetCenter()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetCenterH()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetCenterV()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetHeight()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetLeft()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetRight()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetTop()[ui code]Blizzard_SharedXMLBaseRectangleMixin:GetWidth()[ui code]Blizzard_SharedXMLBaseRectangleMixin:IntersectsRect(otherRect)[ui code]Blizzard_SharedXMLBaseRectangleMixin:IsEmpty()[ui code]Blizzard_SharedXMLBaseRectangleMixin:IsInsideOut()[ui code]Blizzard_SharedXMLBaseRectangleMixin:Move(x, y)[ui code]Blizzard_SharedXMLBaseRectangleMixin:OnLoad(left, right, top, bottom)[ui code]Blizzard_SharedXMLBaseRectangleMixin:Reset()[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetBottom(bottom)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetCenter(x, y)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetHeight(height)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetLeft(left)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetRight(right)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetSides(left, right, top, bottom)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetSize(width, height)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetTop(top)[ui code]Blizzard_SharedXMLBaseRectangleMixin:SetWidth(width)[ui code]Blizzard_SharedXMLBaseRectangleMixin:Stretch(x, y)[ui code]Blizzard_SharedXMLBaseRegionLayoutManager:AddSpacingPair(previous, current, spacing)[ui code]Blizzard_SharedXMLBaseRegionLayoutManager:GetSpacing(previousKey, currentKey, ...)[ui code]Blizzard_SharedXMLBaseRegionLayoutManager:GetSpacingData(spacingTable, key)[ui code]Blizzard_SharedXMLBaseRegionLayoutManager:Init(emptyKey, allKey, defaultSpacingValue)[ui code]Blizzard_SharedXMLBaseRegisterCVar(name, value)[ui code]Blizzard_SharedXMLBaseResetTestCvars()[ui code]Blizzard_SharedXMLBaseRoundToNearestMultiple(value, multiplier)[ui code]Blizzard_SharedXMLBaseRunNextFrame(callback)[ui code]Blizzard_SharedXMLBaseSafeLength(tbl)[ui code]Blizzard_SharedXMLBaseSafePack(...)[ui code]Blizzard_SharedXMLBaseSafeUnpack(tbl, startIndex)[ui code]Blizzard_SharedXMLBaseSecureFontStringPoolCollectionMixin:CreatePool(...)[ui code]Blizzard_SharedXMLBaseSecureFontStringPoolCollectionMixin:CreatePoolInternal(args)[ui code]Blizzard_SharedXMLBaseSecureFontStringPoolCollectionMixin:CreatePoolKeyFromPoolArgs(args)[ui code]Blizzard_SharedXMLBaseSecureFontStringPoolCollectionMixin:GetOrCreatePool(...)[ui code]Blizzard_SharedXMLBaseSecureFramePoolCollectionMixin:CreatePoolInternal(args)[ui code]Blizzard_SharedXMLBaseSecureMixin(object, ...)[ui code]Blizzard_SharedXMLBaseSecureObjectPoolMixin:AddObject(object)[ui code]Blizzard_SharedXMLBaseSecureObjectPoolMixin:CallCreate()[ui code]Blizzard_SharedXMLBaseSecureObjectPoolMixin:CallReset(object, new)[ui code]Blizzard_SharedXMLBaseSecureObjectPoolMixin:CheckAllowReleaseObject(object)[ui code]Blizzard_SharedXMLBase

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.