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Addon API

761 entries
CompactUnitIndividualPrivateAuraAnchorMixin:RemovePrivateAuraAnchor()[ui code]Blizzard_UnitFrameCompactUnitIndividualPrivateAuraAnchorMixin:SetPrivateAuraAnchorUnit(unit, force)[ui code]Blizzard_UnitFrameContainerPrivateAuraBehaviorMixin:AddPrivateAuraAnchor(unit)[ui code]Blizzard_UnitFrameContainerPrivateAuraBehaviorMixin:IsContainer()[ui code]Blizzard_UnitFrameContainerPrivateAuraBehaviorMixin:SetPrivateAuraAnchorSettings()[ui code]Blizzard_UnitFrameContainerPrivateAuraBehaviorMixin:TriggerPrivateAuraSettingsUpdate()[ui code]Blizzard_UnitFrameContainerPrivateAuraBehaviorMixin:UpdatePrivateAuras(forceUpdate)[ui code]Blizzard_UnitFrameCounterBar_GetDigit(count, isFirstDigit)[ui code]Blizzard_UnitFrameCounterBar_GetNumberCoord(digit)[ui code]Blizzard_UnitFrameCounterBar_OnUpdate(self, elapsed)[ui code]Blizzard_UnitFrameCounterBar_SetNumbers(self)[ui code]Blizzard_UnitFrameCounterBar_SetStyle(self, useFractional, animNumbers, maxValue)[ui code]Blizzard_UnitFrameCounterBar_SetStyleForUnit(self, unit, maxValue)[ui code]Blizzard_UnitFrameCounterBar_SetUp(self)[ui code]Blizzard_UnitFrameCounterBar_UpdateCount(self, newCount, ignoreAnim)[ui code]Blizzard_UnitFrameDefaultCompactMiniFrameSetup(frame)[ui code]Blizzard_UnitFrameDefaultCompactUnitFrameSetup(frame)[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:EvaluateUnit()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:GetCurrentMinMaxPower()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:GetCurrentPower()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:Initialize()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:OnBarDisabled()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:OnBarEnabled()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:OnEvent(event, ...)[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:OnUnitAuraUpdate(unitAuraUpdateInfo)[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:UpdateArt()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:UpdateAuraState()[ui code]Blizzard_UnitFrameDemonHunterSoulFragmentsBarMixin:UpdatePower()[ui code]Blizzard_UnitFrameDevourerFuryPowerBar:OnEvent(event, arg1, arg2)[ui code]Blizzard_UnitFrameDevourerFuryPowerBar:OnLoad()[ui code]Blizzard_UnitFrameDevourerFuryPowerBar:Setup()[ui code]Blizzard_UnitFrameDevourerFuryPowerBar:UpdateAuraState()[ui code]Blizzard_UnitFrameDevourerFuryPowerBar:UpdatePower()[ui code]Blizzard_UnitFrameDruidComboPointBarMixin:ShouldShowComboPointBar()[ui code]Blizzard_UnitFrameDruidComboPointBarMixin:UpdatePower()[ui code]Blizzard_UnitFrameDruidComboPointMixin.OnRelease(framePool, self)[ui code]Blizzard_UnitFrameDruidComboPointMixin:ResetVisuals()[ui code]Blizzard_UnitFrameDruidComboPointMixin:SetActive(isActive)[ui code]Blizzard_UnitFrameDruidComboPointMixin:SetActiveNoAnimation(isActive)[ui code]Blizzard_UnitFrameDruidComboPointMixin:Setup()[ui code]Blizzard_UnitFrameEncounterBarMixin:HasContentShowing()[ui code]Blizzard_UnitFrameEssencePointButtonMixin.OnRelease(framePool, self)[ui code]Blizzard_UnitFrameEssencePointButtonMixin:AnimIn(animationSpeedMultiplier, animationElapsedPortion)[ui code]Blizzard_UnitFrameEssencePointButtonMixin:AnimOut()[ui code]Blizzard_UnitFrameEssencePointButtonMixin:OnUpdate(elapsed)[ui code]Blizzard_UnitFrameEssencePointButtonMixin:SetEssennceFull()[ui code]Blizzard_UnitFrameEssencePointButtonMixin:Setup()[ui code]Blizzard_UnitFrameEssencePowerBar:UpdateChargedPowerPoints()[ui code]Blizzard_UnitFrameEssencePowerBar:UpdatePower()[ui code]Blizzard_UnitFrameEvokerEbonMightBarMixin:EvaluateUnit()[ui code]Blizzard_UnitFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.