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Addon API

315 entries
Class_PerksProgramProductPurchased:OnInitialize()[ui code]Blizzard_TutorialsClass_PerksProgramProductPurchased:OnInterrupt(interruptedBy)[ui code]Blizzard_TutorialsClass_PerksProgramProductPurchased:OnPerkProgramFrameHide()[ui code]Blizzard_TutorialsClass_PerksProgramProductPurchased:OnProductPurchased()[ui code]Blizzard_TutorialsClass_PerksProgramProductPurchased:ShowHelpTip()[ui code]Blizzard_TutorialsClass_PerksProgramProductPurchased:StartWatching()[ui code]Blizzard_TutorialsClass_PerksProgramProductPurchased:StopWatching()[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:FinishTutorial()[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:OnInitialize()[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:OnInterrupt(interruptedBy)[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:OnPerksProductSelected(categoryID)[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:ShowHelpTip()[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:StartWatching()[ui code]Blizzard_TutorialsClass_PerksProgramProductSelectedWatcher:StopWatching()[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:CanBegin()[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:GetProfessionGear()[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:OnBegin()[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:OnComplete()[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:OnInitialize()[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:OnInterrupt(interruptedBy)[ui code]Blizzard_TutorialsClass_ProfessionGearCheckingService:STRUCT_ItemContainer(itemLink, characterSlot, container, containerSlot, isTool)[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:BAG_UPDATE_DELAYED()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:OnBegin()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:OnComplete()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:OnInitialize()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:OnInterrupt()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:SKILL_LINES_CHANGED()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:StartWatching()[ui code]Blizzard_TutorialsClass_ProfessionInventoryWatcher:StopWatching()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:DelayedEvaluateTalentFrame()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:EvaluateTalentFrame()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:HideStarterTalentsHelp()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:OnComplete()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:OnInterrupt(interruptedBy)[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:ShowStarterTalentsHelp(dropdown)[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:StartWatching()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:StarterBuildSelected(starterBuildSelected)[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:StopWatching()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:TalentFrameClosed()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher:TalentFrameDropdownShow(dropdown)[ui code]Blizzard_TutorialsClass_StarterTalentWatcher_NPE:HideStarterTalentsHelp()[ui code]Blizzard_TutorialsClass_StarterTalentWatcher_NPE:ShowStarterTalentsHelp(dropdown)[ui code]Blizzard_TutorialsClass_TalentPoints:ACTIVE_COMBAT_CONFIG_CHANGED()[ui code]Blizzard_TutorialsClass_TalentPoints:CanBegin()[ui code]Blizzard_TutorialsClass_TalentPoints:EvaluateTalentFrame()[ui code]Blizzard_TutorialsClass_TalentPoints:HasReachedMaxClassTalentPoints()[ui code]Blizzard_TutorialsClass_TalentPoints:OnAdded(args)[ui code]Blizzard_TutorialsClass_TalentPoints:OnBegin()[ui code]Blizzard_TutorialsClass_TalentPoints:OnComplete()[ui code]Blizzard_TutorialsClass_TalentPoints:OnInitialize()[ui code]Blizzard_Tutorials

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.