>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

761 entries
CompactUnitFrameCenterStatusIconMixin:OnEnter()[ui code]Blizzard_UnitFrameCompactUnitFrameCenterStatusIconMixin:OnLeave()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:GetConfig()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:GetMaxMembers()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:GetNumActive()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:GetUnitToken(_index)[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:OnEvent(_event)[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:OnLoad()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:OnShow()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:OnUnitFrameCreated(_unitFrame)[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:RefreshMembers()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:ShouldMemberShow(index)[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:ShouldShow()[ui code]Blizzard_UnitFrameCompactUnitFrameContainerMixin:UpdateVisibility()[ui code]Blizzard_UnitFrameCompactUnitFrameLayoutTemplates_LayoutFrameElement(frame, element, templateType, containerTypeKey)[ui code]Blizzard_UnitFrameCompactUnitFrameReadyCheckMixin:SetStatus(status)[ui code]Blizzard_UnitFrameCompactUnitFrameUtil.ApplyConfig(frame, config)[ui code]Blizzard_UnitFrameCompactUnitFrameUtil.GenerateNewConfig(configOptions)[ui code]Blizzard_UnitFrameCompactUnitFrameUtil_UpdateFillBar(frame, previousTexture, bar, amount, barOffsetXPercent)[ui code]Blizzard_UnitFrameCompactUnitFrame_CheckNeedsUpdate(self)[ui code]Blizzard_UnitFrameCompactUnitFrame_CheckReadyCheckDecay(frame, elapsed)[ui code]Blizzard_UnitFrameCompactUnitFrame_ClearWidgetSet(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_FinishReadyCheck(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetCenterStatusIconState(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetHealthValuesActual(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionCustomHealthBarColorBG(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionCustomHealthBarColors(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDispelIndicatorAnimatedBorder(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDispelIndicatorOverlayAnimation(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDispelIndicatorOverlayType(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDispelIndicatorType(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDisplayBuffs(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDisplayDebuffs(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDisplayDispelDebuffs(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDisplayLargerRoleSpecificDebuffs(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionDisplayOnlyDispellableDebuffs(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionHealthText(frame, options)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionShowBigDefensive(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetOptionUseClassColors(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_GetRangeAlpha(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_IsOnThreatListWithPlayer(unit)[ui code]Blizzard_UnitFrameCompactUnitFrame_IsPartyFrame(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_IsPvpFrame(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_IsTapDenied(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_IsWithinDistanceThreshold(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_OnEvent(self, event, ...)[ui code]Blizzard_UnitFrameCompactUnitFrame_OnHide(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_OnLoad(self)[ui code]Blizzard_UnitFrameCompactUnitFrame_OnShow(frame)[ui code]Blizzard_UnitFrameCompactUnitFrame_OnUpdate(self, elapsed)[ui code]Blizzard_UnitFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.