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Addon API

271 entries
GamepadSharedUtility.CreateDownClickButton(name, parent, onLClick, onRClick, registerType, inheritFrame)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.CreateExtensiblePromptedBinding(keys, debugName, overboundCallbacks)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.CreateHoldClickHandler(timeUntilConsideredHold, onDownCallback, onHeldCallback, onTapCallback, onHeldReleasedCallback)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.CreateMoreActionsPromptedBinding(key)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.CreatePromptedBinding(key, bindingFunction, label, debugName)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.CreatePromptedBindingFooter(parentFrame, debugName)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.CreateTapOrHoldPromptedBinding(key, holdTime, onTapFunction, onHeldFunction, label, onDownFunction, onHeldReleasedFunction, onBindingOverboundFunction, debugName)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.HideAndUnlockSuspendFooter()[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.HideSuspendFooter()[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.IsSuspendFooterLocked()[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.IsSuspendFooterShown()[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.SetIgnoreSuspendFooter()[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.ShowAndLockSuspendFooterOnFrame(frame)[ui code]Blizzard_GamepadSharedUtilityGamepadSharedUtility.ShowSuspendFooterOnFrame(frame)[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorButtonMixin:OnClick(button, down)[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:ClickCurrentTab()[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:GetNumTabs()[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:LockTabs(isLocked)[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:OnHide()[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:OnLoad()[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:OnShow()[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:SetCurrentIndex(inIndex)[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:SetUpTabs(inTabs, reverse)[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:Tab(inOffset)[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:UpdateTabIndicators()[ui code]Blizzard_GamepadSharedUtilityGamepadTabIndicatorsMixin:UpdateTabVisibility()[ui code]Blizzard_GamepadSharedUtilityInputActionBinding:Bind()[ui code]Blizzard_GamepadSharedUtilityInputActionBinding:Init(key, action, name)[ui code]Blizzard_GamepadSharedUtilityInputActionBinding:OnOverbound()[ui code]Blizzard_GamepadSharedUtilityInputActionBinding:ToString()[ui code]Blizzard_GamepadSharedUtilityInputAxisBinding:Bind()[ui code]Blizzard_GamepadSharedUtilityInputAxisBinding:Init(key, boundFunction)[ui code]Blizzard_GamepadSharedUtilityInputAxisBinding:OnOverbound()[ui code]Blizzard_GamepadSharedUtilityInputAxisBinding:ToString()[ui code]Blizzard_GamepadSharedUtilityInputAxisBinding:Unbind()[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:AddBindingSet(bindingSet, stayOnTop)[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:AssumeCoreBindingsAreUsable(usable)[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:BindToCoreBindingActive(functionToCall)[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:ClearBindings()[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:Contains(bindingSet)[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:DumpStack()[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:Init()[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:IsOnlyCoreBindingSetActive()[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:PeekName()[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:RemoveSet(bindingSet)[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:SetCoreBindingSet(bindingSet)[ui code]Blizzard_GamepadSharedUtilityInputBindingManager:SetNewActiveKey(binding)[ui code]Blizzard_GamepadSharedUtilityInputBindingSet:AddActionBindings(actionTable)[ui code]Blizzard_GamepadSharedUtilityInputBindingSet:AddAxisBindings(axisTable)[ui code]Blizzard_GamepadSharedUtilityInputBindingSet:AddBinding(binding)[ui code]Blizzard_GamepadSharedUtility

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.