>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

85 entries
C_TooltipInfo.GetQuestPartyProgress(questID, omitTitle?, ignoreActivePlayer?) : data[function]TooltipInfoC_TooltipInfo.GetRecipeRankInfo(recipeID, rank) : data[function]TooltipInfoC_TooltipInfo.GetRecipeReagentItem(recipeSpellID, dataSlotIndex) : data[function]TooltipInfoC_TooltipInfo.GetRecipeResultItem(recipeID, reagentInfos?, recraftItemGUID?, recipeLevel?, overrideQualityID?) : data[function]TooltipInfoC_TooltipInfo.GetRecipeResultItemForOrder(recipeID, reagentInfos?, orderID?, recipeLevel?, overrideQualityID?) : data[function]TooltipInfoC_TooltipInfo.GetRuneforgeResultItem(itemGUID, itemLevel, powerID?, modifiers?) : data[function]TooltipInfoC_TooltipInfo.GetSendMailItem(attachmentIndex?) : data[function]TooltipInfoC_TooltipInfo.GetShapeshift(slot) : data[function]TooltipInfoC_TooltipInfo.GetSlottedKeystone() : data[function]TooltipInfoC_TooltipInfo.GetSocketGem(index) : data[function]TooltipInfoC_TooltipInfo.GetSocketedItem() : data[function]TooltipInfoC_TooltipInfo.GetSocketedRelic(slotIndex) : data[function]TooltipInfoC_TooltipInfo.GetSpellBookItem(spellBookItemSlotIndex, spellBookItemSpellBank) : data[function]TooltipInfoC_TooltipInfo.GetSpellByID(spellID, isPet?, showSubtext?, dontOverride?, difficultyID?, isLink?) : data[function]TooltipInfoC_TooltipInfo.GetTalent(talentID, isInspect?, groupIndex?) : data[function]TooltipInfoC_TooltipInfo.GetTotem(slot) : data[function]TooltipInfoC_TooltipInfo.GetToyByItemID(itemID) : data[function]TooltipInfoC_TooltipInfo.GetTradePlayerItem(slot) : data[function]TooltipInfoC_TooltipInfo.GetTradeTargetItem(slot) : data[function]TooltipInfoC_TooltipInfo.GetTrainerService(serviceIndex) : data[function]TooltipInfoC_TooltipInfo.GetTraitEntry(entryID, rank?) : data[function]TooltipInfoC_TooltipInfo.GetUnit(unit, hideStatus?) : data[function]TooltipInfoC_TooltipInfo.GetUnitAura(unitToken, index, filter?) : data[function]TooltipInfoC_TooltipInfo.GetUnitAuraByAuraInstanceID(unitToken, auraInstanceID, filter?) : data[function]TooltipInfoC_TooltipInfo.GetUnitBuff(unitToken, index, filter?) : data[function]TooltipInfoC_TooltipInfo.GetUnitBuffByAuraInstanceID(unitToken, auraInstanceID, filter?) : data[function]TooltipInfoC_TooltipInfo.GetUnitDebuff(unitToken, index, filter?) : data[function]TooltipInfoC_TooltipInfo.GetUnitDebuffByAuraInstanceID(unitToken, auraInstanceID, filter?) : data[function]TooltipInfoC_TooltipInfo.GetUpgradeItem() : data[function]TooltipInfoC_TooltipInfo.GetWeeklyReward(itemDBID) : data[function]TooltipInfoC_TooltipInfo.GetWorldCursor() : data[function]TooltipInfoC_TooltipInfo.GetWorldLootObject(unitTokenString) : data[function]TooltipInfoHIDE_HYPERLINK_TOOLTIP[event]TooltipInfoSHOW_HYPERLINK_TOOLTIP: hyperlink[event]TooltipInfoTOOLTIP_DATA_UPDATE: dataInstanceID?[event]TooltipInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.