~/forever/addon-api
Addon API
QuickJoinSocialViewMixin:GetJoinButton()QuickJoinSocialViewMixin:InitializeActionButton()QuickJoinSocialViewMixin:InitializeFilterBar()QuickJoinSocialViewMixin:InitializeScrollBox()QuickJoinSocialViewMixin:OnEvent(event, ...)QuickJoinSocialViewMixin:OnLoad()QuickJoinSocialViewMixin:RefreshCounter()QuickJoinToastGroupMixin:DelayUntil(delayUntil)QuickJoinToastGroupMixin:GetDelayUntil()QuickJoinToastGroupMixin:GetNewQueues()QuickJoinToastGroupMixin:GetPriority()QuickJoinToastGroupMixin:Init(guid)QuickJoinToastGroupMixin:MarkAllAsDisplayed()QuickJoinToastGroupMixin:ShouldSuppressToast()QuickJoinToastGroupMixin:Update()QuickJoinToastMixin:CachedQueueData()QuickJoinToastMixin:CheckDisplayToast(hideIfNeeded)QuickJoinToastMixin:CheckShowToast()QuickJoinToastMixin:ClearCachedQueueData()QuickJoinToastMixin:FriendToToastFinished()QuickJoinToastMixin:GetCurrentText(updateQueues)QuickJoinToastMixin:GetHighestPriorityGroup()QuickJoinToastMixin:GetNextToastTime()QuickJoinToastMixin:HasCachedQueueData()QuickJoinToastMixin:HideToast()QuickJoinToastMixin:InitMKB()QuickJoinToastMixin:ModifyToastDirection(toast, isOnRight)QuickJoinToastMixin:OnClick(button)QuickJoinToastMixin:OnEnter()QuickJoinToastMixin:OnEvent(event, ...)QuickJoinToastMixin:OnHide()QuickJoinToastMixin:OnLeave()QuickJoinToastMixin:OnLoad()QuickJoinToastMixin:OnMouseDown()QuickJoinToastMixin:OnMouseUp()QuickJoinToastMixin:OnShow()QuickJoinToastMixin:ProcessOrQueueUpdate(guid)QuickJoinToastMixin:ProcessQueuedUpdates()QuickJoinToastMixin:ProcessUpdate(guid)QuickJoinToastMixin:QueueUpdate(guid)QuickJoinToastMixin:RegisterForInterfaceTransitions()QuickJoinToastMixin:SetCachedQueueData(queues)QuickJoinToastMixin:SetTimerFor(nextTime)QuickJoinToastMixin:SetToastDirection(isOnRight)QuickJoinToastMixin:ShouldDisplayGroup(group)QuickJoinToastMixin:ShouldSuppressAllToasts()QuickJoinToastMixin:ShowToast(group, priority)QuickJoinToastMixin:ToastPulse()QuickJoinToastMixin:ToastToFriendFinished()QuickJoinToastMixin:ToastToToastFinished()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.