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Addon API

707 entries
AdventuresCombatLogMixin:Clear()[ui code]Blizzard_GarrisonUIAdventuresCombatLogMixin:GetCompleteScreen()[ui code]Blizzard_GarrisonUIAdventuresCombatLogMixin:GetNameAtBoardIndex(boardIndex)[ui code]Blizzard_GarrisonUIAdventuresCombatLogMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenContinueButtonMixin:OnClick()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:AdvanceReplay()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:AdvanceStage()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:CalculateCooldownUpdates(roundIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:CloseMissionComplete()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:DisableCompleteFrameButtons()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:EnableCompleteFrameButtons()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:FinishReplay()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetCovenantMissionFrame()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetFrameFromBoardIndex(boardIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetNumReplayRounds()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetReplayRound(roundIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetReplaySpeed()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:GetReplayTimeElapsed()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:IsReplayEventFinished()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:IsReplaySpeedFast()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnEvent(event, ...)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnHide()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnMissionCompleteResponse(missionID, canComplete, succeeded, overmaxSucceeded, followerDeaths, autoCombatResult)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnReplayEffectResolved()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnShow()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:OnSkipKeyPressed(key)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:PlayReplayEffect(combatLogEvent)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ResetMissionDisplay()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetAnimationControl()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetCompleteFrameState(shouldShow)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetCurrentMission(mission)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SetReplaySpeed(replaySpeed)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ShouldShowRewardsScreen()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ShowRewardsScreen()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:SkipToTheEndOfMission()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:StartMissionReplay()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:StartReplayEvent(roundIndex, eventIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:StartReplayRound(roundIndex)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:ToggleReplaySpeed()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:UpdateButtonTextToState()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenMixin:UpdateMissionReplay(elapsed)[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenSpeedButtonMixin:OnClick()[ui code]Blizzard_GarrisonUIAdventuresCompleteScreenSpeedButtonMixin:SetSpeedUpShown(shown)[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:GetAutoCombatAutoAttack()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:GetAutoCombatSpells()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:GetName()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:OnLoad()[ui code]Blizzard_GarrisonUIAdventuresEnemyPuckMixin:SetEncounter(encounter)[ui code]Blizzard_GarrisonUIAdventuresFollowerPuckMixin:GetAutoCombatAutoAttack()[ui code]Blizzard_GarrisonUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.