>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

113 entries
BuffFrameMixin:IsCancelSelectedBuffContextActionValid()[ui code]Blizzard_BuffFrameBuffFrameMixin:IsExpanded()[ui code]Blizzard_BuffFrameBuffFrameMixin:OnConsolidationSettingsChanged()[ui code]Blizzard_BuffFrameBuffFrameMixin:OnEvent(event, ...)[ui code]Blizzard_BuffFrameBuffFrameMixin:OnLoad()[ui code]Blizzard_BuffFrameBuffFrameMixin:OnUpdate(elapsed)[ui code]Blizzard_BuffFrameBuffFrameMixin:RefreshConsolidationFrameVisibility()[ui code]Blizzard_BuffFrameBuffFrameMixin:RegisterForTransitions()[ui code]Blizzard_BuffFrameBuffFrameMixin:RemoveAuraForTooltip(removedAuraInstanceID)[ui code]Blizzard_BuffFrameBuffFrameMixin:ResetHiddenBuffUpdateTimer()[ui code]Blizzard_BuffFrameBuffFrameMixin:SetBuffsExpandedState(expanded)[ui code]Blizzard_BuffFrameBuffFrameMixin:SetupGamepad()[ui code]Blizzard_BuffFrameBuffFrameMixin:ShouldProcessTooltipQueue()[ui code]Blizzard_BuffFrameBuffFrameMixin:ShowNextAuraForTooltip()[ui code]Blizzard_BuffFrameBuffFrameMixin:SmartNavigationCloseHandler()[ui code]Blizzard_BuffFrameBuffFrameMixin:SyncToConsolidatedBuffs()[ui code]Blizzard_BuffFrameBuffFrameMixin:UnfocusGamepad()[ui code]Blizzard_BuffFrameBuffFrameMixin:UninitializeGamepad()[ui code]Blizzard_BuffFrameBuffFrameMixin:Update(unitAuraUpdateInfo)[ui code]Blizzard_BuffFrameBuffFrameMixin:UpdateAuraButtons()[ui code]Blizzard_BuffFrameBuffFrameMixin:UpdateAuraContainerAnchor()[ui code]Blizzard_BuffFrameBuffFrameMixin:UpdateAuras()[ui code]Blizzard_BuffFrameBuffFrameMixin:UpdateGridLayout()[ui code]Blizzard_BuffFrameBuffFrameMixin:UpdatePlayerBuffs()[ui code]Blizzard_BuffFrameBuffFrameMixin:UpdateTemporaryEnchantmentBuffs()[ui code]Blizzard_BuffFrameBuffFramePrivateAuraAnchorMixin:SetUnit(unit, showDispelType)[ui code]Blizzard_BuffFrameCollapseAndExpandButtonMixin:IsEnabled()[ui code]Blizzard_BuffFrameCollapseAndExpandButtonMixin:OnClick()[ui code]Blizzard_BuffFrameCollapseAndExpandButtonMixin:OnLoad()[ui code]Blizzard_BuffFrameCollapseAndExpandButtonMixin:UpdateOrientation()[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:IsEnabled()[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:OnEnter()[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:OnHide()[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:OnLoad()[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:ShouldShow()[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:UpdateConsolidatedAuraCount(numConsolidatedAuras)[ui code]Blizzard_BuffFrameConsolidatedBuffsMixin:UpdateConsolidatedAuras(auraInfo)[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipAurasMixin:OnLoad()[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipAurasMixin:ShouldShowAura(potentialAuraInfo)[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipAurasMixin:Update()[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipAurasMixin:UpdateAuraContainerAnchor()[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipMixin:OnLoad()[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipMixin:OnUpdate()[ui code]Blizzard_BuffFrameConsolidatedBuffsTooltipMixin:UpdateAurasAndLayout()[ui code]Blizzard_BuffFrameDeadlyDebuffFrameMixin:OnHide()[ui code]Blizzard_BuffFrameDeadlyDebuffFrameMixin:OnShow()[ui code]Blizzard_BuffFrameDeadlyDebuffFrameMixin:Setup(deadlyDebuffInfo)[ui code]Blizzard_BuffFrameDebuffFrameMixin:FocusGamepad()[ui code]Blizzard_BuffFrameDebuffFrameMixin:GetIconLimitSettingEnum()[ui code]Blizzard_BuffFrameDebuffFrameMixin:OnLoad()[ui code]Blizzard_BuffFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.