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Addon API

51,119 entries
ActionBarButtonAssistedCombatRotationFrameMixin:EvaluateTutorials()[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:OnEvent(event)[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:OnHide()[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:OnLoad()[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:OnShow()[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:OnUpdate(elapsed)[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:UpdateGlow()[ui code]Blizzard_ActionBarActionBarButtonAssistedCombatRotationFrameMixin:UpdateState()[ui code]Blizzard_ActionBarActionBarButtonEventsDerivedFrameMixin:OnLoad()[ui code]Blizzard_ActionBarActionBarButtonEventsDerivedFrameMixin:OnWorldLootObjectTooltipHidden()[ui code]Blizzard_ActionBarActionBarButtonEventsDerivedFrameMixin:OnWorldLootObjectTooltipShown(...)[ui code]Blizzard_ActionBarActionBarButtonEventsFrameMixin:ForEachFrame(func)[ui code]Blizzard_ActionBarActionBarButtonEventsFrameMixin:OnCountdownForCooldownsChanged()[ui code]Blizzard_ActionBarActionBarButtonEventsFrameMixin:OnEvent(event, ...)[ui code]Blizzard_ActionBarActionBarButtonEventsFrameMixin:OnLoad()[ui code]Blizzard_ActionBarActionBarButtonEventsFrameMixin:RegisterFrame(frame)[ui code]Blizzard_ActionBarActionBarButtonMixin:ActionBarButtonMixin_OnDragStart()[ui code]Blizzard_ActionBarActionBarButtonMixin:ActionBarButtonMixin_OnEnter()[ui code]Blizzard_ActionBarActionBarButtonMixin:ActionBarButtonMixin_OnLeave()[ui code]Blizzard_ActionBarActionBarButtonMixin:ActionBarButtonMixin_OnLoad()[ui code]Blizzard_ActionBarActionBarButtonRangeCheckFrameMixin:OnEvent(event, ...)[ui code]Blizzard_ActionBarActionBarButtonRangeCheckFrameMixin:OnLoad()[ui code]Blizzard_ActionBarActionBarButtonRangeCheckFrameMixin:RegisterFrame(action, frame)[ui code]Blizzard_ActionBarActionBarButtonRangeCheckFrameMixin:UnregisterFrame(action, frame)[ui code]Blizzard_ActionBarActionBarButtonUpdateFrameMixin:OnLoad()[ui code]Blizzard_ActionBarActionBarButtonUpdateFrameMixin:OnUpdate(elapsed)[ui code]Blizzard_ActionBarActionBarButtonUpdateFrameMixin:RegisterFrame(frame)[ui code]Blizzard_ActionBarActionBarButtonUpdateFrameMixin:UnregisterFrame(frame)[ui code]Blizzard_ActionBarActionBarButtonUsableWatcherFrameMixin:OnEvent(event, ...)[ui code]Blizzard_ActionBarActionBarButtonUsableWatcherFrameMixin:OnLoad()[ui code]Blizzard_ActionBarActionBarButtonUsableWatcherFrameMixin:RegisterFrame(action, frame)[ui code]Blizzard_ActionBarActionBarButtonUsableWatcherFrameMixin:UnregisterFrame(action, frame)[ui code]Blizzard_ActionBarActionBarController_GetCurrentActionBarState()[ui code]Blizzard_ActionBarControllerActionBarController_OnEvent(self, event, ...)[ui code]Blizzard_ActionBarControllerActionBarController_OnLoad(self)[ui code]Blizzard_ActionBarControllerActionBarController_ResetToDefault(force)[ui code]Blizzard_ActionBarControllerActionBarController_UpdateAll(force)[ui code]Blizzard_ActionBarControllerActionBarController_UpdateAllSpellHighlights()[ui code]Blizzard_ActionBarControllerActionBarMixin:ActionBar_OnEvent(event, ...)[ui code]Blizzard_ActionBarActionBarMixin:ActionBar_OnLoad()[ui code]Blizzard_ActionBarActionBarMixin:CacheGridSettings()[ui code]Blizzard_ActionBarActionBarMixin:GetShowAllButtons()[ui code]Blizzard_ActionBarActionBarMixin:GetSpellFlyoutDirection()[ui code]Blizzard_ActionBarActionBarMixin:SetShowGrid(showGrid, reason)[ui code]Blizzard_ActionBarActionBarMixin:ShouldRaise(showGrid, reason)[ui code]Blizzard_ActionBarActionBarMixin:ShouldUpdateGrid()[ui code]Blizzard_ActionBarActionBarMixin:UpdateFrameStrata(showGrid, reason)[ui code]Blizzard_ActionBarActionBarMixin:UpdateGridLayout()[ui code]Blizzard_ActionBarActionBarMixin:UpdateShownButtons()[ui code]Blizzard_ActionBarActionBarMixin:UpdateSpellFlyoutDirection()[ui code]Blizzard_ActionBar

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.