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Addon API

166 entries
COMMENTATOR_COMBAT_EVENT[event]CommentatorFrameCOMMENTATOR_ENTER_WORLD[event]CommentatorFrameCOMMENTATOR_HISTORY_FLUSHED[event]CommentatorFrameCOMMENTATOR_IMMEDIATE_FOV_UPDATE: fov[event]CommentatorFrameCOMMENTATOR_MAP_UPDATE[event]CommentatorFrameCOMMENTATOR_PLAYER_NAME_OVERRIDE_UPDATE: nameToOverride, overrideName?[event]CommentatorFrameCOMMENTATOR_PLAYER_UPDATE[event]CommentatorFrameCOMMENTATOR_RESET_SETTINGS[event]CommentatorFrameCOMMENTATOR_TEAMS_SWAPPED: swapped[event]CommentatorFrameCOMMENTATOR_TEAM_NAME_UPDATE: teamName[event]CommentatorFrameC_Commentator.AddPlayerOverrideName(playerName, overrideName)[function]CommentatorFrameC_Commentator.AddTrackedDefensiveAuras(spellIDs)[function]CommentatorFrameC_Commentator.AddTrackedOffensiveAuras(spellIDs)[function]CommentatorFrameC_Commentator.AreTeamsSwapped() : teamsAreSwapped[function]CommentatorFrameC_Commentator.AssignPlayerToTeam(playerName, teamName)[function]CommentatorFrameC_Commentator.AssignPlayersToTeam(playerName, teamName)[function]CommentatorFrameC_Commentator.AssignPlayersToTeamInCurrentInstance(teamIndex, teamName)[function]CommentatorFrameC_Commentator.CanUseCommentatorCheats() : canUseCommentatorCheats[function]CommentatorFrameC_Commentator.ClearCameraTarget()[function]CommentatorFrameC_Commentator.ClearFollowTarget()[function]CommentatorFrameC_Commentator.ClearLookAtTarget(lookAtIndex?)[function]CommentatorFrameC_Commentator.EnterInstance()[function]CommentatorFrameC_Commentator.ExitInstance()[function]CommentatorFrameC_Commentator.FindSpectatedUnit(unitToken) : playerIndex, teamIndex, isPet[function]CommentatorFrameC_Commentator.FindTeamNameInCurrentInstance(teamIndex) : teamName[function]CommentatorFrameC_Commentator.FindTeamNameInDirectory(playerNames) : teamName[function]CommentatorFrameC_Commentator.FlushCommentatorHistory()[function]CommentatorFrameC_Commentator.FollowPlayer(factionIndex, playerIndex, forceInstantTransition?)[function]CommentatorFrameC_Commentator.FollowUnit(token)[function]CommentatorFrameC_Commentator.ForceFollowTransition()[function]CommentatorFrameC_Commentator.GetAdditionalCameraWeight() : teamIndex, playerIndex[function]CommentatorFrameC_Commentator.GetAdditionalCameraWeightByToken(unitToken) : weight[function]CommentatorFrameC_Commentator.GetAllPlayerOverrideNames() : nameEntries[function]CommentatorFrameC_Commentator.GetCamera() : xPos, yPos, zPos, yaw, pitch, roll, fov[function]CommentatorFrameC_Commentator.GetCameraCollision() : isColliding[function]CommentatorFrameC_Commentator.GetCameraPosition() : xPos, yPos, zPos[function]CommentatorFrameC_Commentator.GetCombatEventInfo()[function]CommentatorFrameC_Commentator.GetCommentatorHistory() : history[function]CommentatorFrameC_Commentator.GetCommentatorMatchDataState() : state[function]CommentatorFrameC_Commentator.GetCurrentMapID() : mapID[function]CommentatorFrameC_Commentator.GetDampeningPercent() : percentage[function]CommentatorFrameC_Commentator.GetDistanceBeforeForcedHorizontalConvergence() : distance[function]CommentatorFrameC_Commentator.GetDurationToForceHorizontalConvergence() : ms[function]CommentatorFrameC_Commentator.GetExcludeDistance() : excludeDistance[function]CommentatorFrameC_Commentator.GetHardlockWeight() : weight[function]CommentatorFrameC_Commentator.GetHorizontalAngleThresholdToSmooth() : angle[function]CommentatorFrameC_Commentator.GetIndirectSpellID(trackedSpellID) : indirectSpellID[function]CommentatorFrameC_Commentator.GetInstanceInfo(mapIndex, instanceIndex) : mapID, mapName, status, instanceIDLow, instanceIDHigh[function]CommentatorFrameC_Commentator.GetLookAtLerpAmount() : amount[function]CommentatorFrameC_Commentator.GetMapInfo(mapIndex) : teamSize, minLevel, maxLevel, numInstances[function]CommentatorFrame

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.