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Addon API

50 entries
CHALLENGE_MODE_COMPLETED[event]ChallengeModeInfoCHALLENGE_MODE_COMPLETED_REWARDS: mapID, medal, timeMS, money, rewards[event]ChallengeModeInfoCHALLENGE_MODE_DEATH_COUNT_UPDATED[event]ChallengeModeInfoCHALLENGE_MODE_KEYSTONE_RECEPTABLE_OPEN[event]ChallengeModeInfoCHALLENGE_MODE_KEYSTONE_SLOTTED: keystoneID[event]ChallengeModeInfoCHALLENGE_MODE_LEADERBOARD_RESULT: mapID, challengeModeID, page, results[event]ChallengeModeInfoCHALLENGE_MODE_LEADERS_UPDATE[event]ChallengeModeInfoCHALLENGE_MODE_LEAVER_TIMER_ENDED[event]ChallengeModeInfoCHALLENGE_MODE_LEAVER_TIMER_STARTED[event]ChallengeModeInfoCHALLENGE_MODE_MAPS_UPDATE[event]ChallengeModeInfoCHALLENGE_MODE_MEMBER_INFO_UPDATED[event]ChallengeModeInfoCHALLENGE_MODE_NEW_RECORD: mapID, timeMS, medal[event]ChallengeModeInfoCHALLENGE_MODE_RESET: mapID[event]ChallengeModeInfoCHALLENGE_MODE_START: mapID[event]ChallengeModeInfoC_ChallengeMode.CanUseKeystoneInCurrentMap(itemLocation) : canUse[function]ChallengeModeInfoC_ChallengeMode.ClearKeystone()[function]ChallengeModeInfoC_ChallengeMode.CloseKeystoneFrame()[function]ChallengeModeInfoC_ChallengeMode.GetActiveChallengeMapID() : mapChallengeModeID[function]ChallengeModeInfoC_ChallengeMode.GetActiveKeystoneInfo() : activeKeystoneLevel, activeAffixIDs, wasActiveKeystoneCharged[function]ChallengeModeInfoC_ChallengeMode.GetAffixInfo(affixID) : name, description, filedataid[function]ChallengeModeInfoC_ChallengeMode.GetChallengeCompletionInfo() : info[function]ChallengeModeInfoC_ChallengeMode.GetDeathCount() : numDeaths, timeLost[function]ChallengeModeInfoC_ChallengeMode.GetDungeonScoreRarityColor(dungeonScore) : scoreColor[function]ChallengeModeInfoC_ChallengeMode.GetGuildLeaders() : topAttempt[function]ChallengeModeInfoC_ChallengeMode.GetKeystoneLevelRarityColor(level) : levelScore[function]ChallengeModeInfoC_ChallengeMode.GetLeaverPenaltyWarningTimeLeft() : timeLeftSeconds[function]ChallengeModeInfoC_ChallengeMode.GetMapScoreInfo() : displayScores[function]ChallengeModeInfoC_ChallengeMode.GetMapTable() : mapChallengeModeIDs[function]ChallengeModeInfoC_ChallengeMode.GetMapUIInfo(mapChallengeModeID) : name, id, timeLimit, texture, backgroundTexture, mapID[function]ChallengeModeInfoC_ChallengeMode.GetOverallDungeonScore() : overallDungeonScore[function]ChallengeModeInfoC_ChallengeMode.GetPowerLevelDamageHealthMod(powerLevel) : damageMod, healthMod[function]ChallengeModeInfoC_ChallengeMode.GetSlottedKeystoneInfo() : mapChallengeModeID, affixIDs, keystoneLevel[function]ChallengeModeInfoC_ChallengeMode.GetSpecificDungeonOverallScoreRarityColor(specificDungeonOverallScore) : specificDungeonOverallScoreColor[function]ChallengeModeInfoC_ChallengeMode.GetSpecificDungeonScoreRarityColor(specificDungeonScore) : specificDungeonScoreColor[function]ChallengeModeInfoC_ChallengeMode.GetStartTime() : startTime[function]ChallengeModeInfoC_ChallengeMode.HasSlottedKeystone() : hasSlottedKeystone[function]ChallengeModeInfoC_ChallengeMode.IsChallengeModeActive() : challengeModeActive[function]ChallengeModeInfoC_ChallengeMode.IsChallengeModeResettable() : canReset[function]ChallengeModeInfoC_ChallengeMode.RemoveKeystone() : removalSuccessful[function]ChallengeModeInfoC_ChallengeMode.RequestLeaders(mapChallengeModeID)[function]ChallengeModeInfoC_ChallengeMode.Reset()[function]ChallengeModeInfoC_ChallengeMode.SlotKeystone()[function]ChallengeModeInfoC_ChallengeMode.StartChallengeMode() : success[function]ChallengeModeInfoStructure ChallengeCompletionInfo[table]ChallengeModeInfoStructure ChallengeModeBestTime[table]ChallengeModeInfoStructure ChallengeModeBestTimeMember[table]ChallengeModeInfoStructure ChallengeModeCompletionMemberInfo[table]ChallengeModeInfoStructure ChallengeModeGuildAttemptMember[table]ChallengeModeInfoStructure ChallengeModeGuildTopAttempt[table]ChallengeModeInfoStructure ChallengeModeReward[table]ChallengeModeInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.