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Addon API

27 entries
C_Secrets.CanCompareUnitTokens(unit1, unit2) : isUnitComparisonPermitted[function]SecretUtilC_Secrets.GetPowerTypeSecrecy(powerType) : secrecy[function]SecretUtilC_Secrets.GetSpellAuraSecrecy(spellIdentifier) : secrecy[function]SecretUtilC_Secrets.GetSpellCastSecrecy(spellIdentifier) : secrecy[function]SecretUtilC_Secrets.GetSpellCooldownSecrecy(spellIdentifier) : secrecy[function]SecretUtilC_Secrets.HasSecretRestrictions() : hasSecretRestrictions[function]SecretUtilC_Secrets.ShouldActionCooldownBeSecret(actionID) : isCooldownSecret[function]SecretUtilC_Secrets.ShouldAurasBeSecret() : hasSecretAuras[function]SecretUtilC_Secrets.ShouldCooldownsBeSecret() : hasSecretCooldowns[function]SecretUtilC_Secrets.ShouldSpellAuraBeSecret(spellIdentifier) : isAuraSecret[function]SecretUtilC_Secrets.ShouldSpellBookItemCooldownBeSecret(spellBookItemSlotIndex, spellBookItemSpellBank) : isCooldownSecret[function]SecretUtilC_Secrets.ShouldSpellCooldownBeSecret(spellIdentifier) : isCooldownSecret[function]SecretUtilC_Secrets.ShouldTotemSlotBeSecret(slot) : isTotemSecret[function]SecretUtilC_Secrets.ShouldTotemSpellBeSecret(spellID) : isTotemSecret[function]SecretUtilC_Secrets.ShouldUnitAuraIndexBeSecret(unit, index, filter?) : isAuraSecret[function]SecretUtilC_Secrets.ShouldUnitAuraInstanceBeSecret(unit, auraInstanceID) : isAuraSecret[function]SecretUtilC_Secrets.ShouldUnitAuraSlotBeSecret(unit, slot) : isAuraSecret[function]SecretUtilC_Secrets.ShouldUnitComparisonBeSecret(unit1, unit2) : isUnitComparisonSecret[function]SecretUtilC_Secrets.ShouldUnitHealthMaxBeSecret(unit) : isUnitHealthMaxSecret[function]SecretUtilC_Secrets.ShouldUnitIdentityBeSecret(unit) : isUnitIdentitySecret[function]SecretUtilC_Secrets.ShouldUnitPowerBeSecret(unit, powerType?) : isUnitPowerSecret[function]SecretUtilC_Secrets.ShouldUnitPowerMaxBeSecret(unit, powerType?) : isUnitPowerMaxSecret[function]SecretUtilC_Secrets.ShouldUnitSpellCastBeSecret(unit, spellIdentifier) : isSpellCastSecret[function]SecretUtilC_Secrets.ShouldUnitSpellCastingBeSecret(unit) : isSpellCastingSecret[function]SecretUtilC_Secrets.ShouldUnitStatsBeSecret() : hasSecretStats[function]SecretUtilC_Secrets.ShouldUnitThreatStateBeSecret(unit, mobUnit?) : isUnitThreatSecret[function]SecretUtilC_Secrets.ShouldUnitThreatValuesBeSecret(unit, mobUnit) : isUnitThreatSecret[function]SecretUtil

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.