~/forever/addon-api
Addon API
C_ContributionCollector.Close()C_ContributionCollector.Contribute(contributionID)C_ContributionCollector.GetActive() : contributionIDC_ContributionCollector.GetAtlases(contributionID) : atlasNameC_ContributionCollector.GetBuffs(contributionID) : spellIDC_ContributionCollector.GetContributionAppearance(contributionID, contributionState) : appearanceC_ContributionCollector.GetContributionCollectorsForMap(uiMapID) : contributionCollectorsC_ContributionCollector.GetContributionResult(contributionID) : resultC_ContributionCollector.GetDescription(contributionID) : descriptionC_ContributionCollector.GetManagedContributionsForCreatureID(creatureID) : contributionIDC_ContributionCollector.GetName(contributionID) : nameC_ContributionCollector.GetOrderIndex(contributionID) : orderIndexC_ContributionCollector.GetRequiredContributionCurrency(contributionID) : currencyID, currencyAmountC_ContributionCollector.GetRequiredContributionItem(contributionID) : itemID, itemCountC_ContributionCollector.GetRewardQuestID(contributionID) : questIDC_ContributionCollector.GetState(contributionID) : contributionState, contributionPercentageComplete, timeOfNextStateChange, startTimeC_ContributionCollector.HasPendingContribution(contributionID) : hasPendingC_ContributionCollector.IsAwaitingRewardQuestData(contributionID) : awaitingDataDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.