~/forever/updates/addon-api
Updates
CatalogShopVCFrameMixin:HandleInsufficientFunds(suggestedProductID, purchaseAmount)CatalogShopVCFrameMixin:OnHide()CatalogShopVCFrameMixin:OnLoad()CatalogShopVCFrameMixin:OnShow()CatalogShopVCFrameMixin:OnVCUpdated(amount)CatalogShopVCFrameMixin:OpenTopUpFlow()CatalogShopVCFrameMixin:RefreshVC()Structure CatalogShopVCProductInfoStructure CatalogShopVirtualCurrencyConstants CatalogShopVirtualCurrencyConstantsCatalogShopVisibilityUpdated(shown)CategoryTreeScrollContainerMixin:ExpandSelectFirstChild(node, dataProvider)CategoryTreeScrollContainerMixin:OnEvent(event, ...)CategoryTreeScrollContainerMixin:OnHide()CategoryTreeScrollContainerMixin:OnLoad()CategoryTreeScrollContainerMixin:UpdateCategories()CatmullRomSplineMixin:AddPoint(...)CatmullRomSplineMixin:CalculatePointOnGlobalCurve(t)CatmullRomSplineMixin:CalculatePointOnLocalCurveSegment(startSegmentIndex, t)CatmullRomSplineMixin:ClearPoints()CatmullRomSplineMixin:FindSegmentOnGlobalCurve(t)CatmullRomSplineMixin:GetNumDimensions()CatmullRomSplineMixin:GetNumPoints()CatmullRomSplineMixin:GetPoint(pointIndex)CatmullRomSplineMixin:OnLoad(numDimensions)CatmullRom_Calculate2DPointOnCurve(t, p1x, p1y, p2x, p2y, p3x, p3y, p4x, p4y)CatmullRom_Calculate3DPointOnCurve(t, p1x, p1y, p1z, p2x, p2y, p2z, p3x, p3y, p3z, p4x, p4y, p4z)CatmullRom_Calculate4DPointOnCurve(t, p1x, p1y, p1z, p1w, p2x, p2y, p2z, p2w, p3x, p3y, p3z, p3w, p4x, p4y, p4z, p4w)CatmullRom_CalculatePointOnCurve(t, p1, p2, p3, p4)Enumeration CauseofdeathEnumeration CauseofdeathFlagsStructure ChallengeCompletionInfoChallengeModeBannerPartyMemberMixin:SetUp(unitToken)Structure ChallengeModeBestTimeStructure ChallengeModeBestTimeMemberChallengeModeCompleteBannerMixin:CreateAndPositionPartyMembers(num)ChallengeModeCompleteBannerMixin:GetSortedPartyMembers()ChallengeModeCompleteBannerMixin:OnEvent(event, ...)ChallengeModeCompleteBannerMixin:OnLoad()ChallengeModeCompleteBannerMixin:OnMouseDown(button)ChallengeModeCompleteBannerMixin:PerformAnimOut()ChallengeModeCompleteBannerMixin:PlayBanner(challengeCompletionInfo)ChallengeModeCompleteBannerMixin:StopBanner()ChallengeModeCompleteBanner_OnAnimOutFinished(self)ChallengeModeCompleteBanner_OnChallengeModeCompleted(event, ...)Structure ChallengeModeCompletionMemberInfoStructure ChallengeModeGuildAttemptMemberStructure ChallengeModeGuildTopAttemptEnumeration ChallengeModeHistoryFlagsEnumeration ChallengeModeHistoryResultDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.