~/forever/updates/addon-api
Updates
Class_PerksProgramProductSelectedWatcher:StopWatching()Class_ProfessionGearCheckingService:CanBegin()Class_ProfessionGearCheckingService:GetProfessionGear()Class_ProfessionGearCheckingService:OnBegin()Class_ProfessionGearCheckingService:OnComplete()Class_ProfessionGearCheckingService:OnInitialize()Class_ProfessionGearCheckingService:OnInterrupt(interruptedBy)Class_ProfessionGearCheckingService:STRUCT_ItemContainer(itemLink, characterSlot, container, containerSlot, isTool)Class_ProfessionInventoryWatcher:BAG_UPDATE_DELAYED()Class_ProfessionInventoryWatcher:OnBegin()Class_ProfessionInventoryWatcher:OnComplete()Class_ProfessionInventoryWatcher:OnInitialize()Class_ProfessionInventoryWatcher:OnInterrupt()Class_ProfessionInventoryWatcher:SKILL_LINES_CHANGED()Class_ProfessionInventoryWatcher:StartWatching()Class_ProfessionInventoryWatcher:StopWatching()Class_PromptLFG:CanBegin()Class_PromptLFG:CloseTutorialElements()Class_PromptLFG:OnBegin()Class_PromptLFG:OnComplete()Class_PromptLFG:OnInitialize()Class_PromptLFG:OnInterrupt(interruptedBy)Class_PromptLFG:QUEST_REMOVED(questIDRemoved)Class_PromptLFG:Restart()Class_PromptLFG:ShowLFG()Class_QuestCompleteHelp:CanBegin()Class_QuestCompleteHelp:OnBegin()Class_QuestCompleteHelp:OnComplete()Class_QuestCompleteHelp:OnInitialize()Class_QuestCompleteHelp:OnInterrupt(interruptedBy)Class_QuestCompleteHelp:QUEST_COMPLETE()Class_QuestCompleteHelp:QUEST_REMOVED(questIDRemoved)Class_QuestCompleteHelp:ShowHelp()Class_QuestCompleteOpenMap:OnBegin(questData)Class_QuestCompleteOpenMap:OnComplete(questData)Class_QuestCompleteOpenMap:OnInitialize()Class_QuestCompleteOpenMap:OnShow()Class_QuestRewardChoice:CanBegin()Class_QuestRewardChoice:OnBegin(areAllItemsUsable)Class_QuestRewardChoice:OnComplete()Class_QuestRewardChoice:OnInterrupt(interruptedBy)Class_SelectMobWatcher:OnBegin()Class_SelectMobWatcher:OnComplete(elapsed)Class_SelectMobWatcher:OnUpdate(elapsed)Class_SelectQuestDifferentZone:Display()Class_SelectQuestDifferentZone:OnBegin(questData)Class_SelfHeal:CanBegin()Class_SelfHeal:OnBegin(args)Class_SelfHeal:OnComplete()Class_SelfHeal:OnInitialize()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.