~/forever/updates/addon-api
Updates
Class_InteractKeyWatcher:UpdateHelptip()Class_InteractThenGossipA:OnBegin(data)Class_InteractThenGossipA:OnComplete()Class_InteractThenGossipB:GOSSIP_SHOW()Class_InteractThenGossipB:OnBegin()Class_InteractThenGossipB:PointAtButton()Class_Interrupt_RPE_Watcher:Activate()Class_Interrupt_RPE_Watcher:Deactivate()Class_Interrupt_RPE_Watcher:EvaluateTutorial()Class_Interrupt_RPE_Watcher:OnQuestListChanged(questID)Class_Interrupt_RPE_Watcher:StartWatching()Class_Intro_ApproachQuestGiver:CanBegin()Class_Intro_ApproachQuestGiver:OnBegin()Class_Intro_ApproachQuestGiver:OnComplete()Class_Intro_ApproachQuestGiver:OnInitialize()Class_Intro_ApproachQuestGiver:OnInterrupt(interruptedBy)Class_Intro_ApproachQuestGiver:QUEST_DETAIL()Class_Intro_CameraLook:CanBegin()Class_Intro_CameraLook:OnBegin()Class_Intro_CameraLook:OnComplete()Class_Intro_CameraLook:OnInitialize()Class_Intro_CameraLook:OnInterrupt(interruptedBy)Class_Intro_CameraLook:PLAYER_STARTED_TURNING()Class_Intro_CameraLook:PLAYER_STOPPED_TURNING()Class_Intro_CameraLook:QUEST_DETAIL()Class_Intro_Chat:CanBegin()Class_Intro_Chat:OnBegin()Class_Intro_Chat:OnComplete()Class_Intro_Chat:OnInitialize()Class_Intro_Chat:OnInterrupt(interruptedBy)Class_Intro_Chat:OnUpdate(elapsed)Class_Intro_CombatDummyInRange:CanBegin()Class_Intro_CombatDummyInRange:CheckFinished()Class_Intro_CombatDummyInRange:OnAdded()Class_Intro_CombatDummyInRange:OnBegin()Class_Intro_CombatDummyInRange:OnComplete()Class_Intro_CombatDummyInRange:OnInitialize()Class_Intro_CombatDummyInRange:OnInterrupt(interruptedBy)Class_Intro_CombatDummyInRange:PLAYER_ENTER_COMBAT()Class_Intro_CombatDummyInRange:QUEST_REMOVED(questID)Class_Intro_CombatDummyInRange:UNIT_TARGET()Class_Intro_CombatTactics:ACTIONBAR_SLOT_CHANGED()Class_Intro_CombatTactics:CanBegin()Class_Intro_CombatTactics:HideAbilityPrompt()Class_Intro_CombatTactics:HideResourceCallout()Class_Intro_CombatTactics:OnAdded()Class_Intro_CombatTactics:OnBegin()Class_Intro_CombatTactics:OnComplete()Class_Intro_CombatTactics:OnInitialize()Class_Intro_CombatTactics:OnInterrupt(interruptedBy)Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.