~/forever/updates/addon-api
Updates
Class_GossipFrameWatcher:GOSSIP_CLOSED()Class_GossipFrameWatcher:GOSSIP_SHOW()Class_GossipFrameWatcher:OnBegin()Class_GossipFrameWatcher:OnComplete()Class_GossipFrameWatcher:OnInitialize()Class_GossipFrameWatcher:OnInterrupt(interruptedBy)Class_GossipFrameWatcher:StartWatching()Class_GossipFrameWatcher:StopWatching()Class_GossipQuestPointer:OnBegin()Class_GossipWatcher:GOSSIP_SHOW()Class_GossipWatcher:OnBegin()Class_HealthBarCallout:OnBegin()Class_HealthBarCallout:OnInitialize()Class_HighlightEquippedItem:OnBegin(data)Class_HighlightItem:ContainerFrameItemButton_OnEnter(frame)Class_HighlightItem:ContainerFrame_Update()Class_HighlightItem:OnBegin(data)Class_HousingSkip:OnInitialize()Class_HousingSkip:PLAYER_ENTERING_WORLD()Class_HunterStableWatcher:GetPointerAnchorFrame()Class_HunterStableWatcher:OnBegin()Class_HunterStableWatcher:OnComplete()Class_HunterStableWatcher:OnInterrupt(interruptedBy)Class_HunterStableWatcher:PET_STABLE_CLOSED()Class_HunterStableWatcher:PET_STABLE_SHOW()Class_HunterStableWatcher:PET_STABLE_UPDATE()Class_HunterStableWatcher:StartWatching()Class_HunterStableWatcher:StopWatching()Class_HunterStableWatcher:TryComplete()Class_HunterTame:CanBegin()Class_HunterTame:OnBegin()Class_HunterTame:OnComplete()Class_HunterTame:OnInitialize()Class_HunterTame:OnInterrupt(interruptedBy)Class_HunterTame:PET_STABLE_UPDATE()Class_HunterTame:QUEST_LOG_UPDATE()Class_HunterTame:QUEST_REMOVED(questIDRemoved)Class_HunterTame:StartTameTutorial()Class_InteractKeyNoKeybindWatcher:EvaluateHelptip()Class_InteractKeyNoKeybindWatcher:GetHelptip()Class_InteractKeyNoKeybindWatcher:StartWatching()Class_InteractKeyNoKeybindWatcher:StopWatching()Class_InteractKeyNoKeybindWatcher:UPDATE_BINDINGS()Class_InteractKeyWatcher:CloseTutorial()Class_InteractKeyWatcher:GetBindingKeyText()Class_InteractKeyWatcher:GetHelptip()Class_InteractKeyWatcher:PLAYER_SOFT_INTERACT_CHANGED(...)Class_InteractKeyWatcher:PLAYER_SOFT_TARGET_INTERACTION(...)Class_InteractKeyWatcher:StartWatching()Class_InteractKeyWatcher:StopWatching()Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.