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Addon API

34 entries
CreateTransformFrameNodePool(frameType, parent, frameTemplate, resetFunc)[ui code]Blizzard_TransformTreeCreateTransformTreeNode(nodeMixin, parentTransform, localPosition, localRotationRadians, localScale, ...)[ui code]Blizzard_TransformTreeCreateTransformTreeNodeFromWidget(widget, nodeMixin, parentTransform, localPosition, localRotationRadians, localScale, ...)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:CheckResolvingError()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:CreateAndAddChild(nodeMixin, localPosition, localRotationRadians, localScale, ...)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:CreateNodeFromFrame(frameWidget, localPosition, localRotationRadians, localScale, ...)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:CreateNodeFromTexture(textureWidget, localPosition, localRotationRadians, localScale, ...)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:EnumerateChildren()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:FindChildIndex(childTransformTreeNode)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetGlobalPosition()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetGlobalRotation()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetGlobalScale()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetLocalPosition()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetLocalRotation()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetLocalScale()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetParentTransform()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:GetParentTree()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:MarkDirty()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:OnLoad(parentTransform, localPosition, localRotationRadians, localScale)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:OnTransformResolved()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:RequiresPushedResolutions()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:ResolveTransform()[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:SetLocalPosition(localPosition)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:SetLocalRotation(localRotationRadians)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:SetLocalScale(localScale)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:SetParentTransform(parentTransform)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:SetParentTree(parentTree)[ui code]Blizzard_TransformTreeTransformTreeBaseNodeMixin:Unlink()[ui code]Blizzard_TransformTreeTransformTreeFrameNode_Reset(transformTreeFramePool, frame)[ui code]Blizzard_TransformTreeTransformTreeMixin:AddDirtyTransform(transformNode)[ui code]Blizzard_TransformTreeTransformTreeMixin:GetRoot()[ui code]Blizzard_TransformTreeTransformTreeMixin:OnLoad()[ui code]Blizzard_TransformTreeTransformTreeMixin:RemoveDirtyTransform(transformNode)[ui code]Blizzard_TransformTreeTransformTreeMixin:ResolveTransforms()[ui code]Blizzard_TransformTree

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.