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Addon API

19 entries
AddAccessRestrictions(restrictions)[function]SimpleFrameScriptObjectAPIAddForbiddenAspects(aspects)[function]SimpleFrameScriptObjectAPIAddSecretAspect(aspect)[function]SimpleFrameScriptObjectAPICanBeAccessedInContext() : canAccess[function]SimpleFrameScriptObjectAPIGetAccessRestrictions() : restrictions[function]SimpleFrameScriptObjectAPIGetForbiddenAspects() : aspects[function]SimpleFrameScriptObjectAPIGetInheritableForbiddenAspects(path) : aspects[function]SimpleFrameScriptObjectAPIGetName() : name[function]SimpleFrameScriptObjectAPIGetObjectTable() : objectTable[function]SimpleFrameScriptObjectAPIGetObjectType() : objectType[function]SimpleFrameScriptObjectAPIHasAccessConstraints() : hasAccessConstraints[function]SimpleFrameScriptObjectAPIHasAnyAccessRestrictions(restrictions?) : hasAnyAccessRestriction[function]SimpleFrameScriptObjectAPIHasAnyForbiddenAspects(aspects?) : hasAnyForbiddenAspect[function]SimpleFrameScriptObjectAPIHasAnySecretAspect() : hasSecretAspect[function]SimpleFrameScriptObjectAPIHasSecretAspect(aspect) : hasSecretAspect[function]SimpleFrameScriptObjectAPIIsForbidden() : isForbidden[function]SimpleFrameScriptObjectAPIIsObjectType(objectType) : isType[function]SimpleFrameScriptObjectAPIIsPreventingSecretValues() : isPreventingSecretValues[function]SimpleFrameScriptObjectAPISetForbidden()[function]SimpleFrameScriptObjectAPI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.