>wowhelm_
Loading ruleset status…
~/forever/addon-api

Addon API

33 entries
C_NeighborhoodInitiative.AddTrackedInitiativeTask(initiativeTaskID)[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetActiveNeighborhood() : neighborhoodGUID[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetAvailableHouseXP() : availabeXP[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetInitiativeActivityLogInfo() : info[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetInitiativeTaskChatLink(initiativeTaskID) : link[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetInitiativeTaskInfo(initiativeTaskID) : info[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetInitiativeTaskRewardScaling(taskID, numItems) : scaledAmount[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetNeighborhoodInitiativeInfo() : info[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetRequiredLevel() : reqLevel[function]NeighborhoodInitiativeC_NeighborhoodInitiative.GetTrackedInitiativeTasks() : trackedInitiativeTasks[function]NeighborhoodInitiativeC_NeighborhoodInitiative.IsInitiativeEnabled() : enabled[function]NeighborhoodInitiativeC_NeighborhoodInitiative.IsPlayerInNeighborhoodGroup() : inValidGroup[function]NeighborhoodInitiativeC_NeighborhoodInitiative.IsViewingActiveNeighborhood() : isViewingActiveNeighborhood[function]NeighborhoodInitiativeC_NeighborhoodInitiative.PlayerHasInitiativeAccess() : success[function]NeighborhoodInitiativeC_NeighborhoodInitiative.PlayerMeetsRequiredLevel() : success[function]NeighborhoodInitiativeC_NeighborhoodInitiative.RemoveTrackedInitiativeTask(initiativeTaskID)[function]NeighborhoodInitiativeC_NeighborhoodInitiative.RequestInitiativeActivityLog()[function]NeighborhoodInitiativeC_NeighborhoodInitiative.RequestNeighborhoodInitiativeInfo()[function]NeighborhoodInitiativeC_NeighborhoodInitiative.SetActiveNeighborhood(neighborhoodGUID)[function]NeighborhoodInitiativeC_NeighborhoodInitiative.SetViewingNeighborhood(neighborhoodGUID)[function]NeighborhoodInitiativeINITIATIVE_ACTIVITY_LOG_UPDATED[event]NeighborhoodInitiativeINITIATIVE_COMPLETED: initiativeTitle[event]NeighborhoodInitiativeINITIATIVE_TASKS_TRACKED_LIST_CHANGED: initiativeTaskID, added[event]NeighborhoodInitiativeINITIATIVE_TASKS_TRACKED_UPDATED[event]NeighborhoodInitiativeINITIATIVE_TASK_COMPLETED: taskName[event]NeighborhoodInitiativeStructure InitiativeActivityLogEntry[table]NeighborhoodInitiativeStructure InitiativeActivityLogInfo[table]NeighborhoodInitiativeStructure InitiativeMilestoneInfo[table]NeighborhoodInitiativeStructure InitiativeMilestoneRewardInfo[table]NeighborhoodInitiativeStructure InitiativeTaskInfo[table]NeighborhoodInitiativeStructure InitiativeTasksTracked[table]NeighborhoodInitiativeNEIGHBORHOOD_INITIATIVE_UPDATED[event]NeighborhoodInitiativeStructure NeighborhoodInitiativeInfo[table]NeighborhoodInitiative

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.