~/forever/addon-api
Addon API
C_LossOfControl.GetActiveLossOfControlData(index) : eventC_LossOfControl.GetActiveLossOfControlDataByUnit(unitToken, index) : eventC_LossOfControl.GetActiveLossOfControlDataCount() : countC_LossOfControl.GetActiveLossOfControlDataCountByUnit(unitToken) : countC_LossOfControl.GetActiveLossOfControlDuration(unitToken, index) : durationLOSS_OF_CONTROL_ADDED: unitTarget, effectIndexLOSS_OF_CONTROL_COMMENTATOR_ADDED: victim, effectIndexLOSS_OF_CONTROL_COMMENTATOR_UPDATE: victimLOSS_OF_CONTROL_UPDATE: unitTargetStructure LossOfControlDataPLAYER_CONTROL_GAINEDPLAYER_CONTROL_LOSTDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.