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Addon API

48 entries
C_HousingDecor.AnyDecorPlacedInRoom(roomGUID) : isPlaced[function]HousingDecorUIC_HousingDecor.CancelActiveEditing()[function]HousingDecorUIC_HousingDecor.CommitDecorMovement()[function]HousingDecorUIC_HousingDecor.EnterPreviewState()[function]HousingDecorUIC_HousingDecor.ExitPreviewState()[function]HousingDecorUIC_HousingDecor.GetAllMaxPlacementBudgets() : interiorMaxBudgets, exteriorMaxBudgets[function]HousingDecorUIC_HousingDecor.GetAllPlacedDecor() : placedDecor[function]HousingDecorUIC_HousingDecor.GetAllSpentPlacementBudgets() : interiorSpentBudgets, exteriorSpentBudgets[function]HousingDecorUIC_HousingDecor.GetDecorAssignedPetName(decorGUID) : name[function]HousingDecorUIC_HousingDecor.GetDecorCanAttachPet(decorID) : canAttachPet[function]HousingDecorUIC_HousingDecor.GetDecorHyperlink(decorID) : hyperLink[function]HousingDecorUIC_HousingDecor.GetDecorIcon(decorID) : icon[function]HousingDecorUIC_HousingDecor.GetDecorInstanceInfoForGUID(decorGUID) : info[function]HousingDecorUIC_HousingDecor.GetDecorName(decorID) : name[function]HousingDecorUIC_HousingDecor.GetHoveredDecorInfo() : info[function]HousingDecorUIC_HousingDecor.GetMaxPetPlacementBudget() : maxBudget[function]HousingDecorUIC_HousingDecor.GetMaxPlacementBudget() : maxBudget[function]HousingDecorUIC_HousingDecor.GetNumDecorPlaced() : numPlaced[function]HousingDecorUIC_HousingDecor.GetNumPreviewDecor() : numDecor[function]HousingDecorUIC_HousingDecor.GetSelectedDecorInfo() : info[function]HousingDecorUIC_HousingDecor.GetSpentPetPlacementBudget() : totalCost[function]HousingDecorUIC_HousingDecor.GetSpentPlacementBudget() : totalCost[function]HousingDecorUIC_HousingDecor.HasMaxPlacementBudget() : hasMaxBudget[function]HousingDecorUIC_HousingDecor.IsDecorSelected() : hasSelectedDecor[function]HousingDecorUIC_HousingDecor.IsGridVisible() : gridVisible[function]HousingDecorUIC_HousingDecor.IsHouseExteriorDoorHovered() : isHouseExteriorDoorHovered[function]HousingDecorUIC_HousingDecor.IsHouseExteriorHovered() : isHouseExteriorHovered[function]HousingDecorUIC_HousingDecor.IsHoveringDecor() : isHoveringDecor[function]HousingDecorUIC_HousingDecor.IsModeDisabledForPreviewState(mode) : isModeDisabled[function]HousingDecorUIC_HousingDecor.IsPreviewState() : isPreviewState[function]HousingDecorUIC_HousingDecor.RemovePlacedDecorEntry(decorGUID)[function]HousingDecorUIC_HousingDecor.RemoveSelectedDecor()[function]HousingDecorUIC_HousingDecor.SetGridVisible(gridVisible)[function]HousingDecorUIC_HousingDecor.SetPlacedDecorEntryHovered(decorGUID, hovered)[function]HousingDecorUIC_HousingDecor.SetPlacedDecorEntrySelected(decorGUID, selected)[function]HousingDecorUIHOUSE_DECOR_ADDED_TO_CHEST: decorGUID, decorID[event]HousingDecorUIHOUSE_EXTERIOR_POSITION_FAILURE: housingResult[event]HousingDecorUIHOUSE_EXTERIOR_POSITION_SUCCESS[event]HousingDecorUIHOUSING_DECOR_GRID_VISIBILITY_STATUS_CHANGED: isGridVisible[event]HousingDecorUIHOUSING_DECOR_PLACE_FAILURE: housingResult[event]HousingDecorUIHOUSING_DECOR_PLACE_SUCCESS: decorGUID, size, isNew, isPreview[event]HousingDecorUIHOUSING_DECOR_PREVIEW_STATE_CHANGED: isPreviewState[event]HousingDecorUIHOUSING_DECOR_REMOVED: decorGUID[event]HousingDecorUIHOUSING_DECOR_SELECT_RESPONSE: result[event]HousingDecorUIHOUSING_NEW_DECOR_PLACE_COMPLETE: decorGUID[event]HousingDecorUIHOUSING_NUM_DECOR_PLACED_CHANGED[event]HousingDecorUIStructure HousingDecorInstanceListEntry[table]HousingDecorUIEnumeration LightRadiusIndicatorType[table]HousingDecorUI

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.