~/forever/addon-api
Addon API
C_HouseEditor.ActivateHouseEditorMode(editMode) : resultC_HouseEditor.EnterHouseEditor() : resultC_HouseEditor.GetActiveHouseEditorMode() : editModeC_HouseEditor.GetHouseEditorAvailability() : resultC_HouseEditor.GetHouseEditorModeAvailability(editMode) : resultC_HouseEditor.GetHouseEditorPlayerType() : playerTypeC_HouseEditor.IsHouseEditorActive() : isEditorActiveC_HouseEditor.IsHouseEditorModeActive(editMode) : isModeActiveC_HouseEditor.IsHouseEditorStatusAvailable() : editorStatusAvailableC_HouseEditor.LeaveHouseEditor()HOUSE_EDITOR_AVAILABILITY_CHANGEDHOUSE_EDITOR_MODE_CHANGED: currentEditModeHOUSE_EDITOR_MODE_CHANGE_FAILURE: resultEnumeration HouseEditorPlayerTypeDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.