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~/forever/addon-api

Addon API

57 entries
ACCOUNT_CHARACTER_CURRENCY_DATA_RECEIVED[event]CurrencySystemACCOUNT_MONEY[event]CurrencySystemStructure BackpackCurrencyInfo[table]CurrencySystemCURRENCY_DISPLAY_UPDATE: currencyType?, quantity?, quantityChange?, quantityGainSource?, destroyReason?[event]CurrencySystemCURRENCY_TRANSFER_FAILED: failureReason[event]CurrencySystemCURRENCY_TRANSFER_INITIATED[event]CurrencySystemCURRENCY_TRANSFER_LOG_UPDATE[event]CurrencySystemCURRENCY_TRANSFER_SUCCESS[event]CurrencySystemC_CurrencyInfo.CanTransferCurrency(currencyID) : canTransferCurrency, failureReason[function]CurrencySystemC_CurrencyInfo.DoesCurrentFilterRequireAccountCurrencyData() : doesCurrentFilterRequireAccountCurrencyData[function]CurrencySystemC_CurrencyInfo.DoesWarModeBonusApply(currencyID) : warModeApplies, limitOncePerTooltip[function]CurrencySystemC_CurrencyInfo.ExpandCurrencyList(index, expand)[function]CurrencySystemC_CurrencyInfo.FetchCurrencyDataFromAccountCharacters(currencyID) : accountCurrencyData[function]CurrencySystemC_CurrencyInfo.FetchCurrencyTransferTransactions() : currencyTransferTransactions[function]CurrencySystemC_CurrencyInfo.GetAzeriteCurrencyID() : azeriteCurrencyID[function]CurrencySystemC_CurrencyInfo.GetBackpackCurrencyInfo(index) : info[function]CurrencySystemC_CurrencyInfo.GetBasicCurrencyInfo(currencyType, quantity?) : info[function]CurrencySystemC_CurrencyInfo.GetCoinIcon(amount) : result[function]CurrencySystemC_CurrencyInfo.GetCoinText(amount, separator) : result[function]CurrencySystemC_CurrencyInfo.GetCoinTextureString(amount, fontHeight) : result[function]CurrencySystemC_CurrencyInfo.GetCostToTransferCurrency(currencyID, quantity) : totalQuantityConsumed[function]CurrencySystemC_CurrencyInfo.GetCurrencyContainerInfo(currencyType, quantity) : info[function]CurrencySystemC_CurrencyInfo.GetCurrencyDescription(type) : description[function]CurrencySystemC_CurrencyInfo.GetCurrencyFilter() : filterType[function]CurrencySystemC_CurrencyInfo.GetCurrencyIDFromLink(currencyLink) : currencyID[function]CurrencySystemC_CurrencyInfo.GetCurrencyInfo(type) : info[function]CurrencySystemC_CurrencyInfo.GetCurrencyInfoFromLink(link) : info[function]CurrencySystemC_CurrencyInfo.GetCurrencyLink(type, amount?) : link[function]CurrencySystemC_CurrencyInfo.GetCurrencyListInfo(index) : info[function]CurrencySystemC_CurrencyInfo.GetCurrencyListLink(index) : link[function]CurrencySystemC_CurrencyInfo.GetCurrencyListSize() : currencyListSize[function]CurrencySystemC_CurrencyInfo.GetDragonIslesSuppliesCurrencyID() : dragonIslesSuppliesCurrencyID[function]CurrencySystemC_CurrencyInfo.GetFactionGrantedByCurrency(currencyID) : factionID[function]CurrencySystemC_CurrencyInfo.GetMaxTransferableAmountFromQuantity(currencyID, requestedQuantity) : maxTransferableAmount[function]CurrencySystemC_CurrencyInfo.GetPlayerCurrencyCategoryInfo(categoryID, includeAccountWide) : info[function]CurrencySystemC_CurrencyInfo.GetWarResourcesCurrencyID() : warResourceCurrencyID[function]CurrencySystemC_CurrencyInfo.IsAccountCharacterCurrencyDataReady() : isReady[function]CurrencySystemC_CurrencyInfo.IsAccountTransferableCurrency(currencyID) : isAccountTransferableCurrency[function]CurrencySystemC_CurrencyInfo.IsAccountWideCurrency(currencyID) : isAccountWideCurrency[function]CurrencySystemC_CurrencyInfo.IsCurrencyContainer(currencyID, quantity) : isCurrencyContainer[function]CurrencySystemC_CurrencyInfo.IsCurrencyTransferInProgress() : currencyTransferInProgress[function]CurrencySystemC_CurrencyInfo.IsCurrencyTransferTransactionDataReady() : isReady[function]CurrencySystemC_CurrencyInfo.PickupCurrency(type)[function]CurrencySystemC_CurrencyInfo.PlayerHasMaxQuantity(currencyID) : hasMaxQuantity[function]CurrencySystemC_CurrencyInfo.PlayerHasMaxWeeklyQuantity(currencyID) : hasMaxWeeklyQuantity[function]CurrencySystemC_CurrencyInfo.RequestCurrencyDataForAccountCharacters()[function]CurrencySystemC_CurrencyInfo.RequestCurrencyFromAccountCharacter(sourceCharacterGUID, currencyID, quantity)[function]CurrencySystemC_CurrencyInfo.SetCurrencyBackpack(index, backpack)[function]CurrencySystemC_CurrencyInfo.SetCurrencyBackpackByID(currencyType, backpack)[function]CurrencySystemC_CurrencyInfo.SetCurrencyFilter(filterType)[function]CurrencySystem

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.