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Addon API

80 entries
CLUB_FINDER_APPLICANT_INVITE_RECIEVED: clubFinderGUIDs[event]ClubFinderInfoCLUB_FINDER_APPLICATIONS_UPDATED: type, clubFinderGUIDs[event]ClubFinderInfoCLUB_FINDER_CAN_WHISPER_APPLICANT: applicant[event]ClubFinderInfoCLUB_FINDER_CLUB_LIST_RETURNED: type[event]ClubFinderInfoCLUB_FINDER_CLUB_REPORTED: type, clubFinderGUID[event]ClubFinderInfoCLUB_FINDER_COMMUNITY_OFFLINE_JOIN: clubId[event]ClubFinderInfoCLUB_FINDER_ENABLED_OR_DISABLED[event]ClubFinderInfoCLUB_FINDER_GUILD_REALM_NAME_UPDATED: clubFinderGUID, realmName[event]ClubFinderInfoCLUB_FINDER_LINKED_CLUB_RETURNED: clubInfo[event]ClubFinderInfoCLUB_FINDER_MEMBERSHIP_LIST_CHANGED[event]ClubFinderInfoCLUB_FINDER_PLAYER_PENDING_LIST_RECIEVED: type[event]ClubFinderInfoCLUB_FINDER_POST_UPDATED: clubFinderGUIDs[event]ClubFinderInfoCLUB_FINDER_RECRUITMENT_POST_RETURNED: type[event]ClubFinderInfoCLUB_FINDER_RECRUITS_UPDATED: type[event]ClubFinderInfoCLUB_FINDER_RECRUIT_LIST_CHANGED[event]ClubFinderInfoC_ClubFinder.ApplicantAcceptClubInvite(clubFinderGUID)[function]ClubFinderInfoC_ClubFinder.ApplicantDeclineClubInvite(clubFinderGUID)[function]ClubFinderInfoC_ClubFinder.CancelMembershipRequest(clubFinderGUID)[function]ClubFinderInfoC_ClubFinder.CheckAllPlayerApplicantSettings()[function]ClubFinderInfoC_ClubFinder.ClearAllFinderCache()[function]ClubFinderInfoC_ClubFinder.ClearClubApplicantsCache()[function]ClubFinderInfoC_ClubFinder.ClearClubFinderPostingsCache()[function]ClubFinderInfoC_ClubFinder.DoesPlayerBelongToClubFromClubGUID(clubFinderGUID) : belongsToClub[function]ClubFinderInfoC_ClubFinder.GetClubFinderDisableReason() : disableReason[function]ClubFinderInfoC_ClubFinder.GetClubRecruitmentSettings() : settings[function]ClubFinderInfoC_ClubFinder.GetClubTypeFromFinderGUID(clubFinderGUID) : clubType[function]ClubFinderInfoC_ClubFinder.GetFocusIndexFromFlag(flags) : index[function]ClubFinderInfoC_ClubFinder.GetPlayerApplicantLocaleFlags() : localeFlags[function]ClubFinderInfoC_ClubFinder.GetPlayerApplicantSettings() : settings[function]ClubFinderInfoC_ClubFinder.GetPlayerClubApplicationStatus(clubFinderGUID) : clubStatus[function]ClubFinderInfoC_ClubFinder.GetPlayerSettingsFocusFlagsSelectedCount() : focusCount[function]ClubFinderInfoC_ClubFinder.GetPostingIDFromClubFinderGUID(clubFinderGUID) : postingID[function]ClubFinderInfoC_ClubFinder.GetRecruitingClubInfoFromClubID(clubId) : clubInfo[function]ClubFinderInfoC_ClubFinder.GetRecruitingClubInfoFromFinderGUID(clubFinderGUID) : clubInfo[function]ClubFinderInfoC_ClubFinder.GetStatusOfPostingFromClubId(postingID) : postingFlags[function]ClubFinderInfoC_ClubFinder.GetTotalMatchingCommunityListSize() : totalSize[function]ClubFinderInfoC_ClubFinder.GetTotalMatchingGuildListSize() : totalSize[function]ClubFinderInfoC_ClubFinder.HasAlreadyAppliedToLinkedPosting(clubFinderGUID) : hasAlreadyApplied[function]ClubFinderInfoC_ClubFinder.HasPostingBeenDelisted(postingID) : postingDelisted[function]ClubFinderInfoC_ClubFinder.IsCommunityFinderEnabled() : isEnabled[function]ClubFinderInfoC_ClubFinder.IsEnabled() : isEnabled[function]ClubFinderInfoC_ClubFinder.IsListingEnabledFromFlags(flags) : isListed[function]ClubFinderInfoC_ClubFinder.IsPostingBanned(postingID) : postingBanned[function]ClubFinderInfoC_ClubFinder.IsValidSearchString(name) : isApproved[function]ClubFinderInfoC_ClubFinder.LookupClubPostingFromClubFinderGUID(clubFinderGUID, isLinkedPosting)[function]ClubFinderInfoC_ClubFinder.PlayerGetClubInvitationList() : inviteList[function]ClubFinderInfoC_ClubFinder.PlayerRequestPendingClubsList(type)[function]ClubFinderInfoC_ClubFinder.PlayerReturnPendingCommunitiesList() : info[function]ClubFinderInfoC_ClubFinder.PlayerReturnPendingGuildsList() : info[function]ClubFinderInfoC_ClubFinder.PostClub(clubId, itemLevelRequirement, name, description, avatarId, specs, type, crossFaction) : succesful[function]ClubFinderInfo

Documented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.