~/forever/addon-api
Addon API
AUCTION_CANCELED: auctionIDAUCTION_HOUSE_AUCTIONS_EXPIRED: auctionIDAUCTION_HOUSE_AUCTION_CREATED: auctionIDAUCTION_HOUSE_BROWSE_FAILUREAUCTION_HOUSE_BROWSE_RESULTS_ADDED: addedBrowseResultsAUCTION_HOUSE_BROWSE_RESULTS_UPDATEDAUCTION_HOUSE_CLOSEDAUCTION_HOUSE_DISABLEDAUCTION_HOUSE_FAVORITES_UPDATEDAUCTION_HOUSE_ITEM_DELIVERY_DELAY_UPDATE: purchasedItemDeliveryDelay, cancelledItemDeliveryDelayAUCTION_HOUSE_NEW_BID_RECEIVED: auctionIDAUCTION_HOUSE_NEW_RESULTS_RECEIVED: itemKey?AUCTION_HOUSE_POST_ERRORAUCTION_HOUSE_POST_WARNINGAUCTION_HOUSE_PURCHASE_COMPLETED: auctionIDAUCTION_HOUSE_SCRIPT_DEPRECATEDAUCTION_HOUSE_SHOWAUCTION_HOUSE_SHOW_COMMODITY_WON_NOTIFICATION: commodityName, commodityQuantityAUCTION_HOUSE_SHOW_ERROR: errorAUCTION_HOUSE_SHOW_FORMATTED_NOTIFICATION: notification, text, auctionID?AUCTION_HOUSE_SHOW_NOTIFICATION: notificationAUCTION_HOUSE_THROTTLED_MESSAGE_DROPPEDAUCTION_HOUSE_THROTTLED_MESSAGE_QUEUEDAUCTION_HOUSE_THROTTLED_MESSAGE_RESPONSE_RECEIVEDAUCTION_HOUSE_THROTTLED_MESSAGE_SENTAUCTION_HOUSE_THROTTLED_SYSTEM_READYAUCTION_MULTISELL_FAILUREAUCTION_MULTISELL_START: numRepetitionsAUCTION_MULTISELL_UPDATE: createdCount, totalToCreateStructure AuctionHouseBrowseQueryEnumeration AuctionHouseFilterCategoryStructure AuctionHouseFilterGroupStructure AuctionHouseItemClassFilterStructure AuctionHouseSortTypeStructure AuctionInfoEnumeration AuctionStatusBIDS_UPDATEDBID_ADDED: bidIDStructure BidInfoStructure BrowseResultInfoCOMMODITY_PRICE_UNAVAILABLECOMMODITY_PRICE_UPDATED: updatedUnitPrice, updatedTotalPriceCOMMODITY_PURCHASED: itemID, quantityCOMMODITY_PURCHASE_FAILEDCOMMODITY_PURCHASE_SUCCEEDEDCOMMODITY_SEARCH_RESULTS_ADDED: itemIDCOMMODITY_SEARCH_RESULTS_RECEIVEDCOMMODITY_SEARCH_RESULTS_UPDATED: itemIDC_AuctionHouse.CalculateCommodityDeposit(itemID, duration, quantity) : depositCostC_AuctionHouse.CalculateItemDeposit(item, duration, quantity) : depositCostDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.