~/forever/addon-api
Addon API
CALENDAR_UPDATE_PENDING_INVITESCANCEL_ALL_LOOT_ROLLSCANCEL_GLYPH_CASTCANCEL_LOOT_ROLL: rollIDCANCEL_NEIGHBORHOOD_INVITE_RESPONSE: result, playerName?CANCEL_PLAYER_COUNTDOWN: initiatedBy, informChat, initiatedByName?CANCEL_SUMMONCAN_LOCAL_WHISPER_TARGET_RESPONSE: whisperTarget, statusCAN_PLAYER_SPEAK_LANGUAGE_CHANGED: languageId, canSpeakLanguageCAPTUREFRAMES_FAILEDCAPTUREFRAMES_SUCCEEDEDCATALOG_SHOP_ADD_PENDING_PRODUCT: productIDCATALOG_SHOP_DATA_REFRESH: shoppingSessionUUIDStr?CATALOG_SHOP_DISABLEDCATALOG_SHOP_FETCH_FAILURE: shoppingSessionUUIDStr?CATALOG_SHOP_FETCH_SUCCESS: shoppingSessionUUIDStr?CATALOG_SHOP_OPEN_SIMPLE_CHECKOUT: checkoutIDCATALOG_SHOP_PURCHASE_SUCCESS: productIDCATALOG_SHOP_REBUILD_SCROLL_BOXCATALOG_SHOP_REFUNDABLE_DECORS_UPDATEDCATALOG_SHOP_REMOVE_PENDING_PRODUCT: productIDCATALOG_SHOP_RESULT_ERRORCATALOG_SHOP_SPECIFIC_PRODUCT_REFRESH: productIDCATALOG_SHOP_VIRTUAL_CURRENCY_BALANCE_UPDATE: currencyCode, balanceCATALOG_SHOP_VIRTUAL_CURRENCY_BALANCE_UPDATE_FAILURE: currencyCodeCAUTIONARY_CHANNEL_MESSAGE: confirmNumberCAUTIONARY_CHAT_MESSAGE: chatLineID, confirmNumberStructure CBORSerializationOptionsCEMETERY_PREFERENCE_UPDATEDCHALLENGE_MODE_COMPLETEDCHALLENGE_MODE_COMPLETED_REWARDS: mapID, medal, timeMS, money, rewardsCHALLENGE_MODE_DEATH_COUNT_UPDATEDCHALLENGE_MODE_KEYSTONE_RECEPTABLE_OPENCHALLENGE_MODE_KEYSTONE_SLOTTED: keystoneIDCHALLENGE_MODE_LEADERBOARD_RESULT: mapID, challengeModeID, page, resultsCHALLENGE_MODE_LEADERS_UPDATECHALLENGE_MODE_LEAVER_TIMER_ENDEDCHALLENGE_MODE_LEAVER_TIMER_STARTEDCHALLENGE_MODE_MAPS_UPDATECHALLENGE_MODE_MEMBER_INFO_UPDATEDCHALLENGE_MODE_NEW_RECORD: mapID, timeMS, medalCHALLENGE_MODE_RESET: mapIDCHALLENGE_MODE_START: mapIDCHANNEL_COUNT_UPDATE: displayIndex, countCHANNEL_FLAGS_UPDATED: displayIndexCHANNEL_INVITE_REQUEST: channelID, nameCHANNEL_LEFT: chatChannelID, nameCHANNEL_PASSWORD_REQUEST: channelIDCHANNEL_ROSTER_UPDATE: displayIndex, countCHANNEL_UI_UPDATEDocumented entries come from Blizzard's in-client API documentation, and UI code functions from its Lua files, mirrored per build. C functions that neither mentions aren't included, and UI code functions can be internal.